Pinned Repositories
3d-tiles
Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:
3d-tiles-tools
Tools for debugging, analyzing, and validating 3D Tiles tilesets :vertical_traffic_light:
casual-3d-printing
Casual 3D Printing projects
cesium
WebGL virtual globe and map engine
GPU_cloth
HRBF-Skin
Implementation of Vaillant et. al. "Implicit Skinning: Real-Time Skin Deformation with Contact Modeling"
OBJ2GLTF
Convert OBJ assets to glTF
Project6-WebGL-Deferred-Shading
CIS 565 Project 6: WebGL Deferred Shader
Ptex2Uv
Experiment in converting ptex images and meshes to standard images and UVs
TankFortress
Project 1 for CIS 568 Fall 2016 - game mechanic prototype
likangning93's Repositories
likangning93/HRBF-Skin
Implementation of Vaillant et. al. "Implicit Skinning: Real-Time Skin Deformation with Contact Modeling"
likangning93/GPU_cloth
likangning93/casual-3d-printing
Casual 3D Printing projects
likangning93/Ptex2Uv
Experiment in converting ptex images and meshes to standard images and UVs
likangning93/cesium
WebGL virtual globe and map engine
likangning93/OBJ2GLTF
Convert OBJ assets to glTF
likangning93/Project6-WebGL-Deferred-Shading
CIS 565 Project 6: WebGL Deferred Shader
likangning93/3d-tiles
Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:
likangning93/TankFortress
Project 1 for CIS 568 Fall 2016 - game mechanic prototype
likangning93/3d-tiles-tools
Tools for debugging, analyzing, and validating 3D Tiles tilesets :vertical_traffic_light:
likangning93/aircraft_carrier
unity scene of an aircraft carrier flight deck
likangning93/ARFishing_mobileController
mobile controller for CIS 568 Fall 2016 Hololens Project, ARFishing
likangning93/assimp
Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
likangning93/Blender2_81CaptionTutorial
Short tutorial on making captions in Blender 2.81
likangning93/CIS568-AR
AR project for CIS 568 Fall 2016
likangning93/Continuum-DenseSense
an implementation of Continuum Crowds (Treuille et. al.) with an extension to DenseSense (Best et. al.) on top of steersuite.
likangning93/FloatGrid3D
Basic 3D grid for storing voxel data as floats. Based on GLM.
likangning93/gltf-pipeline
Content pipeline tools for optimizing glTF assets
likangning93/Project2-Stream-Compaction-1
CIS565 Project2-Stream-Compaction
likangning93/Project3-LSystems
likangning93/Project5-GLSL-Ray-Marcher
CIS 565 Project 5: Shadertoy Ray Marcher
likangning93/Project7-Compute-Shader-Intro
An UNRELEASED possible future project for CIS 565.
likangning93/SaschaWillemsVulkanExamples
Examples and demos for the new Vulkan API
likangning93/shmile
The DIY photobooth, at your service.
likangning93/technic
simulated mechanical systems
likangning93/three.js
JavaScript 3D library.
likangning93/tinygltfloader
Tiny glTF loader.
likangning93/TLVulkanRenderer
A simple Vulkan-based renderer for my master thesis on real-time transparency
likangning93/WebGL-Cardboard-Starter
likangning93/webgl-examples
Code examples that accompany the MDN WebGL documentation