Pinned Repositories
amoy-filters
2d filters extension for pixi.js
2019-godot-kickstarter
Create your Own Games with Godot, the Free Game Engine: sources from the January Kickstarter project from GDQuest
2DPlatformer-Tutorial
A 2D Platform Controller in Unity
a-quad-star
An A* pathfinding algorithm built upon quadtree representation.
SLikeNet
SLikeNet™ is an Open Source/Free Software cross-platform network engine written in C++ and specifially designed for games (and applications which have comparable requirements on a network engine like games) building upon the discontinued RakNet network engine which had more than 13 years of active development.
wpt
Test suites for Web platform specs — including WHATWG, W3C, and others
lilieming's Repositories
lilieming/Algorithms-1
A collection of algorithms and data structures
lilieming/awesome-cmake
A curated list of awesome CMake resources, scripts, modules and examples.
lilieming/awesome-cpp
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
lilieming/awesome-dear-imgui
A collection of awesome dear imgui bindings, extensions and resources
lilieming/awesome-interview-questions
:octocat: A curated awesome list of lists of interview questions. Feel free to contribute! :mortar_board:
lilieming/BDFramework.Core
[中]Simple! Easy! Powerful Unity3d game workflow! Unity3d framework:c# hotfix(ILRuntime)、asset manager、ui workflow、network debug... and so on
lilieming/bitfighter
The Bitfighter source code
lilieming/CMake-Cheatsheet
Short introduction to CMake with some examples.
lilieming/CppCon2019
Slides and other materials from CppCon 2019
lilieming/CS-Notes
:books: 技术面试必备基础知识、Leetcode、计算机操作系统、计算机网络、系统设计、Java、Python、C++
lilieming/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
lilieming/filesystem
A tiny self-contained path manipulation library for C++
lilieming/game-developer-roadmap
Roadmap to becoming a game developer in 2020
lilieming/GameDev-Resources
:video_game: :game_die: A wonderful list of Game Development resources.
lilieming/gltut
Learning Modern 3D Graphics Programming
lilieming/Guide-to-Modern-OpenGL-Functions
A guide to using modern OpenGL functions.
lilieming/learning-cmake
learning cmake
lilieming/libimobiledevice
A cross-platform protocol library to communicate with iOS devices
lilieming/lilieming.github.io
thi is my blog site
lilieming/Mesh-processing-library
C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998
lilieming/papers-we-love
Papers from the computer science community to read and discuss.
lilieming/phabricator
Open software engineering platform and fun adventure game
lilieming/pillar-theme
Pillar - Bootstrap 5 Resume/CV Theme for Developers
lilieming/Processing3Sketches
lilieming/Tailviewer
Open source log file viewer
lilieming/twigl
twigl.app is an online editor for One tweet shader, with gif generator and sound shader, and broadcast live coding.
lilieming/UE4TelemetryVisualizer
Telemetry emitter and in-editor visualization plugins for use in games and other projects built on Unreal Engine.
lilieming/UnityCsReference
Unity C# reference source code
lilieming/UnitySimplePatchTool
Unity port of SimplePatchTool library to add patching support to standalone Unity applications
lilieming/VulkanTutorial
Tutorial for the Vulkan graphics and compute API