limepixl
Software Engineer that is passionate about Computer Graphics, light transport theory and rendering.
CodeChemSkopje, North Macedonia
Pinned Repositories
camera-trail
A program that uses light from a camera source to draw
chess
A simple implementation of Chess, featuring user mouse control and all of the usual Chess rules implemented.
function-rotator
Simple function-to-mesh visualizer made with C++ and OpenGL
function-visualizer
Function parser and visualizer built in SFML
image-to-terrain
Terrain generator using a heightmap image made with OpenGL / C++
mc-clone
A Minecraft clone created using OpenGL / C++, for learning purposes.
model-viewer
A simple OBJ model viewer with customizable controls
pathtracer
A work in progress unidirectional pathtracer implementing light transport techniques, for the purpose of rendering complex scenes with physically-based materials.
raymarching-glsl
A project made with the purpose of learning 3D raymarching
sane_engine
A playground for learning more advanced OpenGL concepts
limepixl's Repositories
limepixl/pathtracer
A work in progress unidirectional pathtracer implementing light transport techniques, for the purpose of rendering complex scenes with physically-based materials.
limepixl/function-rotator
Simple function-to-mesh visualizer made with C++ and OpenGL
limepixl/function-visualizer
Function parser and visualizer built in SFML
limepixl/image-to-terrain
Terrain generator using a heightmap image made with OpenGL / C++
limepixl/mc-clone
A Minecraft clone created using OpenGL / C++, for learning purposes.
limepixl/camera-trail
A program that uses light from a camera source to draw
limepixl/chess
A simple implementation of Chess, featuring user mouse control and all of the usual Chess rules implemented.
limepixl/collision
Basic circle collision detection simulation made with SFML
limepixl/falling-snow
Falling snow made in SFML
limepixl/flocking
Very bad implementation of Craig Reynolds' "Boids" flocking algorithm
limepixl/game-of-life
Conway's Game of Life implemented using SFML.
limepixl/raymarching-glsl
A project made with the purpose of learning 3D raymarching
limepixl/model-viewer
A simple OBJ model viewer with customizable controls
limepixl/sane_engine
A playground for learning more advanced OpenGL concepts
limepixl/advent_of_code_2023
limepixl/balloon-showdown-game
limepixl/chip8
A Chip8 emulator written in C++
limepixl/CoffeeJournal_196068
limepixl/DES_WeakKeys
limepixl/glsl-js
My first attempt at using WebGL, rather than OpenGL. Contains very unoptimized code
limepixl/graph-editor
A graph editor made in SFML / C++
limepixl/KG-2021-196068
limepixl/limepixl.github.io
limepixl/maze-solver
A maze generator and solver
limepixl/mesh_simplify_196068
limepixl/paint
limepixl/panorama-stitching-196068
limepixl/sand-game
A clone of the classic sand game Powder Toy
limepixl/signing-server-IB
A signing server that delegates creation and verification of signatures to a central entity
limepixl/text-editor