The intent of this repo is to be a place where DSP modders can document their understanding of the game code.
- Please do not upload any source assets, although you may make reference to them in your documentation
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/Reference
The reference section should ideally mirror the code namespaces and types closely and provide information specifically about those types
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/Concepts
The concepts section should be used to document overall concepts involved in either the game or the game's code
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/Concepts/Game
Document concepts used in the game and how they relate to the code
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/Concepts/Code
Document concepts that only pertain to the code, like overall architecture, general patterns found in the code, etc.
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