This is a VSCode debug adapter for Godot JavaScript binding. You can install it form the Visual Studio Code market place directly.
Godot Debugger supports debugging from launch a project to or attach to a running game process.
- Pause
- Continue
- Step over
- Step into
- Step out
- Evaluation in debugger console and watch panel
- Inspect global namespace
- Closer variable access
- SourceMap of TypeScript
- Specify the
godot
executeble path in.vscode/launch.json
. - Switch to the debug viewlet and press the gear dropdown.
- Select the debug environment "Launch Godot".
- Press the green 'play' button to start debugging.
You can now step through your javascript files, set and hit breakpoints.
This plugin is forked from koush's QuickJS debugger. Thanks for your great work for the QuickJS debugger protocal !