linushorvath's Stars
MartinLesser/Procedural-distribution-of-vegetation
Source code of my procedural distribution system of vegetation for my master thesis in 2019.
vuejs/awesome-vue
🎉 A curated list of awesome things related to Vue.js
mmp/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Chlumsky/msdfgen
Multi-channel signed distance field generator
fsinf/curricula
Machine-readable TU Informatics Curricula
cg-tuwien/Auto-Vk-Toolkit
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
cg-tuwien/deep_learning_demo
Deep learning demo
goldbergyoni/nodebestpractices
:white_check_mark: The Node.js best practices list (July 2024)
TheCherno/Hazel
Hazel Engine
ehsan/ogre
A mirror of Ogre 3D engine's source code
zaki/irrlicht
An automatically updated mirror of the Irrlicht SVN repository on sourceforge
BKcore/JungleIN
This is the undocumented source code of an OpenGL jungle viewer written as part of a scholar project.