liorbenhorin
Ominverse Developer Relations - NVIDIA, Ex CTO at Snowball Studios, Creator of Pipeline for Maya
NVIDIATel Aviv
Pinned Repositories
ExocortexCrate
maya-usd-building
Collection of instructions for building maya-usd
mgear
mGear: Rigging framework for Autodesk Maya
NodeGraphQt
Node graph framework that can be re-implemented into applications that supports PySide2
omni-zmq
ZMQ Based Bridge for Omniverse
pipeline
Simple projects manager for Maya
liorbenhorin's Repositories
liorbenhorin/pipeline
Simple projects manager for Maya
liorbenhorin/ExocortexCrate
liorbenhorin/maya-usd-building
Collection of instructions for building maya-usd
liorbenhorin/mgear
mGear: Rigging framework for Autodesk Maya
liorbenhorin/NodeGraphQt
Node graph framework that can be re-implemented into applications that supports PySide2
liorbenhorin/omni-zmq
ZMQ Based Bridge for Omniverse
liorbenhorin/alembic
Alembic is an open framework for storing and sharing scene data that includes a C++ library, a file format, and client plugins and applications.
liorbenhorin/aswf-docker
Common container configuration
liorbenhorin/blender-docker-cudagl
liorbenhorin/full-stack-fastapi-postgresql
Full stack, modern web application generator. Using FastAPI, PostgreSQL as database, Docker, automatic HTTPS and more.
liorbenhorin/glTools
Maya Python Tools
liorbenhorin/infinigen
Infinite Photorealistic Worlds using Procedural Generation
liorbenhorin/maya-capture
Playblasting in Maya done right
liorbenhorin/maya-capture-gui
GUI front-end for maya-capture
liorbenhorin/Maya-Environment-Variables
All available (but undocumented) environment variables in Autodesk Maya
liorbenhorin/maya-transfer-blend-shape
Transfer your blend shapes between meshes with the same topology.
liorbenhorin/medium_def_layers
Supporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World
liorbenhorin/mgear4
mGear v.4.x.x (python 3 ready) https://mgear4.readthedocs.io
liorbenhorin/NavigationApp
liorbenhorin/navigationSandbox
liorbenhorin/Online3DViewer
A solution to visualize and explore 3D models in your browser.
liorbenhorin/PegasusSimulator
A framework built on top of NVIDIA Isaac Sim for simulating drones with PX4 support and much more
liorbenhorin/Pipeline_help
liorbenhorin/pyblish-qml
Pyblish QML frontend
liorbenhorin/python-qt5
PyQt5 for Windows via PyPI
liorbenhorin/ragdoll
Real-time physics for Maya
liorbenhorin/Red9_StudioPack
Red9 StudioPack for Maya
liorbenhorin/sansapp
An Experimental Batch Scene Parser
liorbenhorin/UnityStandaloneFileBrowser
A native file browser for unity standalone platforms