littlektframework/littlekt
A multiplatform WebGPU 2D game framework written in Kotlin. Build your own game engine on top.
KotlinApache-2.0
Issues
- 1
`Vfs` doesn't allow loading of internal JAR resources
#275 opened by LeHaine - 2
Replace OpenGL with WebGPU as backend
#241 opened by LeHaine - 3
- 4
LittleKt rendering screen upside down.
#235 opened by ValleyDragon888 - 5
Plan for WASM/JS?
#211 opened by Its-Kenta - 1
- 0
Discord Server?
#219 opened by SabeDoesThings - 1
Add 3D capabilities
#201 opened by LeHaine - 0
Add non-continuous rendering
#209 opened by LeHaine - 1
SceneGraph `InputEvent` doesn't take intto account viewports when converting scene coordinates to world coordinates
#203 opened by LeHaine - 0
Nested `ViewportCanvasLayer` nodes will make multiple calls to `debugRender` instead of one
#204 opened by LeHaine - 0
Improve Ninepatch capabilities
#199 opened by LeHaine - 0
- 0
- 0
Allow setting `Node.updateInterval` to zero to prevent any updates to this node or its children
#191 opened by LeHaine - 0
`BaseButton` doesn't add itself to it's button group when initialized or when button group is changed.
#188 opened by LeHaine - 0
`BaseButton` checks the wrong previous value when settings `pressed` which results in not updating to correct value
#189 opened by LeHaine - 1
Add `Timer` Node
#98 opened by LeHaine - 0
Add UI & theme playground sample
#176 opened by LeHaine - 0
Update the default UI assets to be more presentable
#174 opened by LeHaine - 0
Update `ScrollContainer` to handle gesture detection for scrolling with flinging / touch
#168 opened by LeHaine - 0
Add gesture detection
#167 opened by LeHaine - 0
ProgressBar UI asset is now too large
#163 opened by LeHaine - 0
- 0
Add ability to uncompress GZIP and Zlib
#118 opened by LeHaine - 0
`MutableTextureAtlas` doesn't respect existing `TextureAtlas` that have tiles extruded
#122 opened by LeHaine - 5
Does not work on Apple M1 arm ?
#141 opened by herve-ch - 0
GLFW icon feature is not available on MacOS
#143 opened by LeHaine - 0
Add `YSort` Node
#135 opened by LeHaine - 1
- 3
Unexpected behavior mouseMoved and touchDragged
#132 opened by TimerErTim - 1
Create "BiggerKt" extension module for expanding on `SceneGraph` and rendering logic
#113 opened by LeHaine - 4
Looking for a JVM only buildscript
#131 opened by ejektaflex - 0
Camera projection is flipped
#128 opened by LeHaine - 0
Add `CanvasLayer` node
#125 opened by LeHaine - 0
Tab Key isn't consumed in JS target
#121 opened by LeHaine - 0
Update `LDtkJson` and loaders to support LDtk 1.0.0
#117 opened by LeHaine - 0
`LDtkMapLoader` and `LDtkLevelLoader` should allow passing in optional `TextureAtlas` to reduce texture switches
#116 opened by LeHaine - 0
`LDtkJson` classes should be prefixed with `Data`
#114 opened by LeHaine - 0
Clean up modules
#111 opened by LeHaine - 0
When using an `ExtendViewport` and the window width is bigger than the height, anything anchored to the right is pushed off screen
#110 opened by LeHaine - 0
Add a way to remove `Context` callbacks from being invoked such as `onRender`, `onResize`, and the rest
#108 opened by LeHaine - 0
Add `TextureProgressBar` Cotnrol node
#106 opened by LeHaine - 0
Android input 'onKey' callbacks are never triggered
#104 opened by LeHaine - 0
Add showing/hiding softkeyboard for mobile
#102 opened by LeHaine - 0
Add clipboard functionality
#100 opened by LeHaine - 0
Render issue when specify width and height of a `TextureSlice` doesn't render correct size and position
#99 opened by LeHaine - 0
GlyphLayout: Implement truncate functionality
#93 opened by LeHaine - 0
- 3
Question on Gpu Glyph Compiler
#90 opened by dmitrykolesnikovich