liudeyuan2021's Stars
tensorflow/tensorflow
An Open Source Machine Learning Framework for Everyone
scikit-learn/scikit-learn
scikit-learn: machine learning in Python
google/jax
Composable transformations of Python+NumPy programs: differentiate, vectorize, JIT to GPU/TPU, and more
numpy/numpy
The fundamental package for scientific computing with Python.
ManimCommunity/manim
A community-maintained Python framework for creating mathematical animations.
PaddlePaddle/Paddle
PArallel Distributed Deep LEarning: Machine Learning Framework from Industrial Practice (『飞桨』核心框架,深度学习&机器学习高性能单机、分布式训练和跨平台部署)
google/eng-practices
Google's Engineering Practices documentation
numba/numba
NumPy aware dynamic Python compiler using LLVM
ccfddl/ccf-deadlines
⏰ Collaboratively track deadlines of conferences recommended by CCF (Website, Python Cli, Wechat Applet) / If you find it useful, please star this project, thanks~
QianMo/Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
QianMo/Awesome-Unity-Shader
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
QianMo/X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
stackia/best-windows-apps
推荐好用、优秀的 Windows 应用
opencv/opencv_extra
OpenCV extra data
LuisaGroup/LuisaCompute
High-Performance Rendering Framework on Stream Architectures
syoyo/tinyexr
Tiny OpenEXR image loader/saver library
enziop/mixamo_converter
Blender addon for converting mixamo animations to Unreal 4 rootmotion
DruidMech/UE5_TheUltimateDeveloperCourse
Unreal Engine 5 C++ The Ultimate Developer Course
Autodesk/Aurora
Real-time GPU path tracing with an OpenUSD Hydra render delegate
Sterncat/opticspy
python optics module
LuisaGroup/LuisaRender
High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
DassaultSystemes-Technology/EnterprisePBRShadingModel
MinghuiChen43/awesome-trustworthy-deep-learning
A curated list of trustworthy deep learning papers. Daily updating...
taichi-dev/meshtaichi
MeshTaichi: A Compiler for Efficient Mesh-based Operations (SIGGRAPH Asia 2022)
jkxing/DROT
Code for SIGGRAPH ASIA 2022 paper Differentiable Rendering using RGBXY Derivatives and Optimal Transport
fmash16/riscv_emulator
A basic working RISCV emulator written in C
shadeops/pbrt-v4-volumes
Various Volume Renders / Scenes for pbrt-v4
facebookresearch/Geo-metric
Geo-metric A Perceptual Dataset of Distortions on Faces" by Wolski et al., SIGGRAPH Asia 2022.
LuisaGroup/LuisaRenderScenes
Scenes for LuisaRender
pkusys/Muri
Artifacts for our SIGCOMM'22 paper Muri