liujianjie
student of Jiangxi University of Finance and Economics
Jiangxi University of Finance and Economics
Pinned Repositories
cx_seat
超星学习通图书馆座位落座、抢座、暂离、取消等api接口
disco-diffusion
GameEngineLightWeight
2D游戏引擎,学Cherno的Hazel,已到123集
HandTrackingWithUnity-Mediapipe
手部追踪程序。使用Unity、Python、Mediapipe开发。 Hand tracking procedure. Developed with Unity, Python, and Mediapipe.
interesting-python
有趣的Python爬虫和Python数据分析小项目(Some interesting Python crawlers and data analysis projects)
LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
LearnOpenGLProject
学习LearnOpenGL项目网站
liujianjie
Config files for my GitHub profile.
M_Studio-3DRpg
在Bili学习M_Studio麦扣的3DRpg项目Demo
StaticPhotoWebCourseDesign
写真网站,Web初级课程设计:js、html、css(静态)
liujianjie's Repositories
liujianjie/AOGame
A game framework base on ETCore.
liujianjie/bert
TensorFlow code and pre-trained models for BERT
liujianjie/chromium
The official GitHub mirror of the Chromium source
liujianjie/com.unity.entities.graphics
The Entities Graphics package provides systems and components for drawing meshes using DOTS, including support for instanced mesh rendering and LOD. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
liujianjie/CrazyCar
网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis Plus;后台为Vue + Element;游戏端采用QFramework框架,Addressable+HybridCLR实现热更新,支持KCP和WebSocket网络。
liujianjie/desktop
Focus on what matters instead of fighting with Git.
liujianjie/EGamePlay
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
liujianjie/EntityComponentSystemSamples
liujianjie/fish-speech
Brand new TTS solution
liujianjie/GameAndUnity-TechLib
游戏、Unity技术项目引用目录
liujianjie/Graphics
Unity Graphics - Including Scriptable Render Pipeline
liujianjie/graphql-platform
Welcome to the home of the Hot Chocolate GraphQL server for .NET, the Strawberry Shake GraphQL client for .NET and Banana Cake Pop the awesome Monaco based GraphQL IDE.
liujianjie/graphy
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
liujianjie/Image
liujianjie/lobe-chat
🤯 Lobe Chat - an open-source, modern-design LLMs/AI chat framework. Supports Multi AI Providers( OpenAI / Claude 3 / Gemini / Ollama / Bedrock / Azure / Mistral / Perplexity ), Multi-Modals (Vision/TTS) and plugin system. One-click FREE deployment of your private ChatGPT chat application.
liujianjie/luban
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
liujianjie/micropolis_simhacker
Automatically exported from code.google.com/p/micropolis
liujianjie/MicropolisCore
SimCity/Micropolis C++ Core
liujianjie/monaco-editor
A browser based code editor
liujianjie/MS-DOS
The original sources of MS-DOS 1.25, 2.0, and 4.0 for reference purposes
liujianjie/OpenAI-API-dotnet
An unofficial C#/.NET SDK for accessing the OpenAI GPT-3 API
liujianjie/OpenAI-DotNet
A Non-Official OpenAI RESTful API Client for DotNet
liujianjie/Q2TG
QQ 与 Telegram 群相互转发的 bot
liujianjie/text-to-text-transfer-transformer
Code for the paper "Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer"
liujianjie/TortoiseGit
Windows Explorer Extension to Operate Git; Mirror of official repository https://tortoisegit.org/sourcecode
liujianjie/transformers
🤗 Transformers: State-of-the-art Machine Learning for Pytorch, TensorFlow, and JAX.
liujianjie/UnityBuiltInShaderGettingStart
Unity 入门精要 冯乐乐
liujianjie/URPOfStudyUWA
学习UWA的URP项目
liujianjie/WPF-Samples
Repository for WPF related samples
liujianjie/WPFExample
WPF官方例子