/42_FDF

This projects seeks to show the basics of graphic programming, and in particular how to place points in space, how to join them with segments and most importantly how to observe the scene from a particular viewpoint.

Primary LanguageC

42_FDF

This project is about basics of graphic programming, and in particular how to place points in space, how to join them with segments and most importantly how to observe the scene from a particular viewpoint.

I learned my first graphic library: miniLibX. This library was developed internally and includes the minimum necessary to open a window, light a pixel and deal with events linked to this window: keyboard and mouse. This project introduced me to “events” programming.