Pinned Repositories
liuqiangNetease's Repositories
liuqiangNetease/stock
stock
liuqiangNetease/keyboard
keyboard
liuqiangNetease/quickKeyboard
快捷建
liuqiangNetease/knight
Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on ILRuntime, and a UI module based on MVVM, and other basic functions support.
liuqiangNetease/Ue4Import
导入Json文件
liuqiangNetease/UnityExport2018
u2ue4
liuqiangNetease/ProjectExodus
Project Exodus - Unity to Unreal scene/project transfer tool.
liuqiangNetease/OC_FrameBake
lq oc frame bake
liuqiangNetease/LearnCSharp
cSharp
liuqiangNetease/tinyrenderer
A brief computer graphics / rendering course
liuqiangNetease/recastnavigation
Navigation-mesh Toolset for Games
liuqiangNetease/Amplify
learn amplify
liuqiangNetease/ShaderGraph
learn shaderGraph
liuqiangNetease/LearnOC
Learn Object C
liuqiangNetease/AutoLOD
Automatic LOD generation + scene optimization
liuqiangNetease/GLTFUnity
export unity asset to gilt
liuqiangNetease/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
liuqiangNetease/SmartPoint
learn smartpoint
liuqiangNetease/EntityComponentSystemSamples
liuqiangNetease/PBR
learn pbr
liuqiangNetease/LearnFreetypeFont
Learn how to use free type
liuqiangNetease/vex_tutorial
:bookmark_tabs: A collection of code snippets and examples showing syntax and capabilities of VEX language inside SideFX Houdini
liuqiangNetease/UnityOctree
A dynamic, loose octree implementation for Unity written in C#
liuqiangNetease/Pathfinding
ai
liuqiangNetease/protobuf
google protobuf
liuqiangNetease/LearnSwig
swig learn
liuqiangNetease/LearnLua
learn lua
liuqiangNetease/toLuaC-
unity to lua
liuqiangNetease/MyNotes
my notes about git macCMD
liuqiangNetease/books
ebook