Pinned Repositories
2D-Light-of-Sight-Unity
A plugin for creating 2D lighting & shadows, and line of sight effects in Unity3d.
BT-Framework
BT Framework is a behavior tree framework that can be used to create game AI. It's written for Unity3d.
CsToLua
The fastest unity lua binding solution
Demo
Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
ET
Unity3D Client And C# Server Framework
FairyGUI-unity
A flexible UI framework for Unity
GAutomator
Automation for unity mobile game apps
gitextensions
GitExtensions is a shell extension, a Visual Studio 2008 plugin and a standalone Git repository tool.
py
测试py
liuxinwei's Repositories
liuxinwei/2D-Light-of-Sight-Unity
A plugin for creating 2D lighting & shadows, and line of sight effects in Unity3d.
liuxinwei/CsToLua
The fastest unity lua binding solution
liuxinwei/Demo
liuxinwei/Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
liuxinwei/ET
Unity3D Client And C# Server Framework
liuxinwei/FairyGUI-unity
A flexible UI framework for Unity
liuxinwei/GAutomator
Automation for unity mobile game apps
liuxinwei/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
liuxinwei/goap
Goal Oriented Action Planning AI in Unity
liuxinwei/Json.Net.Unity3D
Forked Newtonsoft.Json to support Unity3D
liuxinwei/KSFramework
KSFramework = KEngine + SLua , Unity3D Framework/Toolsets focus on hot reload
liuxinwei/LuaFramework_UGUI
基于uGUI+tolua的简单游戏框架 http://ulua.org/
liuxinwei/LuaJIT-5.3.6
Lua 5.3.6 JIT && 多线程 垃圾回收
liuxinwei/LuaSpaceShoot
使用ulua结合simpleframework做的一个简单的太空射击类Demo,初学者可以参考参考
liuxinwei/protoc-gen-lua
Google's Protocol Buffers project, ported to Lua
liuxinwei/skynet
A lightweight online game framework
liuxinwei/skynet-mingw
对skynet无任何改动的windows版
liuxinwei/spine-runtimes
2D skeletal animation runtimes for Spine.
liuxinwei/sproto
Yet another protocol library like google protocol buffers , but simple and fast.
liuxinwei/sproto-Csharp
A pure C# implementation of sproto.
liuxinwei/sproto-Unity
A demo show how to use sproto-Csharp in Unity.
liuxinwei/TextFilesForTextMeshPro
When using TextMeshPro in Unity Editor,we can create a Font Asset from a text file.Here are some text files.I think they can help you customize your own Font Asset.The more text files are coming soon.
liuxinwei/tolua
The fastest unity lua binding solution
liuxinwei/Tree
liuxinwei/Unity-Logs-Viewer
Using this tool you can easily check your editor console logs inside the game itself! No need to go back to the project and do any tests to track the problems!
liuxinwei/UnityConsoleWindow
this is test console window for unity 5
liuxinwei/UnityDecompiled
An unofficial repo of decompiled Unity dll files
liuxinwei/UnityLockStepDemo
基于Unity做的帧同步Demo,底层使用了myUnityFrameWork
liuxinwei/UnitySteer
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
liuxinwei/xLua
xLua is a hot-fix solution plugin for Unity3D, it supports android, ios, windows, osx, etc.