Pinned Repositories
.tmux
🇫🇷 Oh my tmux! My self-contained, pretty & versatile tmux configuration made with ❤️
cmake-tools.nvim
CMake integration in Neovim
CPlusPlusThings
C++那些事
Cpp_Primer_Practice
搞定C++:punch:。C++ Primer 中文版第5版学习仓库,包括笔记和课后练习答案。
dotfiles
个人工作流配置文件集合
dwm
geatpy
Evolutionary algorithm toolbox and framework with high performance for Python
picom
Animation supported picom for phyOS-dwm, check sample.conf for options
scripts
st
lizhuoran1019's Repositories
lizhuoran1019/dwm
lizhuoran1019/picom
Animation supported picom for phyOS-dwm, check sample.conf for options
lizhuoran1019/scripts
lizhuoran1019/st
lizhuoran1019/.tmux
🇫🇷 Oh my tmux! My self-contained, pretty & versatile tmux configuration made with ❤️
lizhuoran1019/cmake-tools.nvim
CMake integration in Neovim
lizhuoran1019/CPlusPlusThings
C++那些事
lizhuoran1019/Cpp_Primer_Practice
搞定C++:punch:。C++ Primer 中文版第5版学习仓库,包括笔记和课后练习答案。
lizhuoran1019/dotfiles
个人工作流配置文件集合
lizhuoran1019/geatpy
Evolutionary algorithm toolbox and framework with high performance for Python
lizhuoran1019/gitkraken-chinese
GitKraken的中文汉化补丁
lizhuoran1019/GuiLite
✔️The smallest header-only GUI library(4 KLOC) for all platforms
lizhuoran1019/GuiLiteSamples
✨Small interesting GUI effects could be reused everywhere
lizhuoran1019/learn-neovim-lua
Neovim 配置实战:从 0 到 1 打造自己的 IDE
lizhuoran1019/MyTinySTL
Achieve a tiny STL in C++11
lizhuoran1019/neural-min-sum-decoding
Neural min-sum decoding in TensorFlow
lizhuoran1019/SimpleNES
An NES emulator in C++
lizhuoran1019/stm32-cmake
CMake for stm32 developing.
lizhuoran1019/TG.line.Discord.Roll.Bot
Sad's HKTRPG is a TRPG dice rolling bot for Telegram, Line, Whatsapp, web site and Discord. 現支援TRPG暗骰, TPRG擲骰, 頻道經驗值, 占卜, 先攻表, TRPG角色卡, 搜圖, 翻譯, Discord 聊天紀錄匯出, 數學計算, 做筆記, 隨機抽選, 自定抽選
lizhuoran1019/thuthesis
LaTeX Thesis Template for Tsinghua University
lizhuoran1019/v2ray-rules-dat
😀新版V2rayN的路由规则设置,用于对官方版geo进行增强补充和**化适配。主要适用于新版V2rayN,也可在自行修改后兼容clash,Shadowrockets等同类应用。The routing rule settings of the new version of V2rayN are used to enhance and supplement the official version of geo and adapt it to China mainland. It is mainly suitable for the new version of V2rayN, and can also be compatible with similar applications such as crash, Shadowrockets, etc. after self-modification.
lizhuoran1019/WOSS
WOSS - World Ocean Simulation System - is a multi-threaded C++ framework that permits the integration of any existing underwater channel simulator that expects environmental data as input and provides as output a channel realization. Currently, WOSS integrates the Bellhop ray-tracing program. Thanks to its automation the user only has to specify the location in the world and the time where the simulation should take place. This is done by setting the simulated date and the wanted latitude and longitude of every node involved. The simulator automatically handles the rest (see technical description). WOSS can be integrated in any network simulator or simulation tool that supports C++.
lizhuoran1019/woss-ns3
WOSS is a multi-threaded C++ framework that permits the integration of any existing underwater channel simulator that expects environmental data as input and provides as output a channel realization. Currently, WOSS integrates the Bellhop ray-tracing program. Thanks to its automation the user only has to specify the location in the world and the time where the simulation should take place. This is done by setting the simulated date and the wanted latitude and longitude of every node involved. The simulator automatically handles the rest (see technical description). WOSS can be integrated in any network simulator or simulation tool that supports C++.