Pinned Repositories
2048
Building the 2048 game in Unity in C# and Visual Studio
ACE_TAO
ACE and TAO
anything_about_game
一群快乐小松鼠的窝:主要收集了一些游戏相关的网上资源
AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Audio-Manager-for-Unity
A tool for defining and executing audio behaviors in Unity in a node based editor
Awesome-Unity-Shader
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
axios
Promise based HTTP client for the browser and node.js
AzurLaneLive2DExtract
碧蓝航线Live2D提取
CSharpGameFramework
基于unity3d引擎与c#语言的游戏框架/架构(包括客户端与服务器)。使用ServerPlatform作为服务端通信基础设施。
ljdong-fy's Repositories
ljdong-fy/ACE_TAO
ACE and TAO
ljdong-fy/AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
ljdong-fy/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
ljdong-fy/Awesome-Unity-Shader
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
ljdong-fy/BDFramework.Core
[中]Simple! Easy! Powerful Unity3d game workflow! Unity3d framework:c# hotfix(ILRuntime)、asset manager、ui workflow、network debug... and so on
ljdong-fy/ColossalAI
Making large AI models cheaper, faster and more accessible
ljdong-fy/CrazyCar
网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis;后台为Vue + Element;游戏端采用QFramework框架,支持KCP和WebSocket网络(商用级)
ljdong-fy/emscripten
Emscripten: An LLVM-to-WebAssembly Compiler
ljdong-fy/ET
Unity3D Client And C# Server Framework
ljdong-fy/FactoryBluePrints
游戏戴森球计划的**工厂**蓝图仓库
ljdong-fy/GameDevMind
最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。 | The most comprehensive technical map of game development. Help game developers save time on known problems and save more energy for more creative work.
ljdong-fy/ghidra
Ghidra is a software reverse engineering (SRE) framework
ljdong-fy/Grasscutter
A server software reimplementation for a certain anime game.
ljdong-fy/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
ljdong-fy/ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
ljdong-fy/ILSpy
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
ljdong-fy/JEngine
JEngine是针对Unity开发者设计的开箱即用的框架,封装了强大的功能,小白也能快速上手,轻松制作可以热更新的游戏 | JEngine is a streamlined and easy-to-use framework designed for Unity Programmers which contains powerful features, beginners can start up quickly and making hot update-able games easily
ljdong-fy/Masuit.Tools
包含一些常用的操作类,大都是静态类,加密解密,反射操作,动态编译,权重随机筛选算法,简繁转换,分布式短id,表达式树,linq扩展,文件压缩,多线程下载和FTP客户端,硬件信息,字符串扩展方法,日期时间扩展操作,**农历,大文件拷贝,图像裁剪,验证码,断点续传,实体映射、集合扩展等常用封装。任何性质的外包公司或996公司需要使用本类库,请联系作者进行商业授权,版权所有,违者必究!
ljdong-fy/minigame-unity-webgl-transform
ljdong-fy/protobuf
Protocol Buffers - Google's data interchange format
ljdong-fy/QFramework
Your first K.I.S.S Unity 3D Framework.
ljdong-fy/Qigsaw
🔥🔥Qigsaw ['tʃɪɡsɔ] is a dynamic modularization library which is based on Android App Bundles(Do not need Google Play Service). It supports dynamic delivery for split APKs without reinstalling the base one.
ljdong-fy/slidev
Presentation Slides for Developers (Public Beta 🎉)
ljdong-fy/stable-diffusion-webui
Stable Diffusion web UI
ljdong-fy/UniHacker
Patch all versions of Unity3D and UnityHub
ljdong-fy/UnityHeapExplorer
A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.
ljdong-fy/websockify
Websockify is a WebSocket to TCP proxy/bridge. This allows a browser to connect to any application/server/service.
ljdong-fy/wxappUnpacker_save
基于node反编译小程序 已经配置完成
ljdong-fy/XUGL
UGUI Graphics Library for Unity. 一款 UGUI 图形库。
ljdong-fy/YooAsset
unity3d resources management system