ljmucgddev's Stars
CRYTEK/CRYENGINE_ReadMe
google-ar/arcore-unreal-sdk
ARCore SDK for Unreal
xseifert/UE4-GameWorks
NVIDIA has made it easier than ever for game developers to add leading-edge technologies to their Unreal Engine 4 (UE4) games by providing custom UE4 branches for NVIDIA GameWorks technologies on GitHub.
PixarAnimationStudios/OpenSubdiv
An Open-Source subdivision surface library.
PixarAnimationStudios/OpenUSD
Universal Scene Description
NVIDIA-Omniverse/OpenUSD
Universal Scene Description
NVIDIA-Omniverse/USD-Tutorials-And-Examples
USD educational materials
o3de/PhysX
NVIDIA PhysX SDK
NVIDIA-Omniverse/PhysX
NVIDIA PhysX SDK
NVIDIAGameWorks/PhysX
NVIDIA PhysX SDK
EpicGamesExt/BlenderTools
Blender addons that improve the game development workflow between Blender and Unreal.
EpicGamesExt/PixelStreamingInfrastructure
The official Pixel Streaming servers and frontend.
EpicGames/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
EpicGames/SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
KhronosGroup/SPIRV-Tools
walbourn/directx-vs-templates
Direct3D Visual Studio Templates
microsoft/DirectX-Headers
Official DirectX headers available under an open source license
microsoft/DirectX-Specs
Engineering specs for DirectX features.
microsoft/DirectXMesh
DirectXMesh geometry processing library
microsoft/DirectXTex
DirectXTex texture processing library
microsoft/DirectXMath
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
walbourn/directx-sdk-samples
This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10 SDK
microsoft/DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
microsoft/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
microsoft/DirectXTK
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
MonoGame/MonoGame.Samples
A few cross-platform game samples using MonoGame.
MonoGame/MonoGame
One framework for creating powerful cross-platform games.