Implement night shadows
Closed this issue · 1 comments
mchaptel commented
In order to render the shadows at night, we need to grab the moon coordinates.
This is an example of how to do that in New Vegas:
https://github.com/jazzisparis/JIP-LN-NVSE/blob/main/nvse/GameData.h#L323
https://github.com/jazzisparis/JIP-LN-NVSE/blob/main/nvse/GameData.h#L387
https://github.com/WallSoGB/MoonlightNVSE/blob/main/MoonlightNVSE/main.cpp#L244
mchaptel commented
added thanks to @mcstfuerson
Should I cherry pick this commit onto a branch on the repo? Maybe make a PR with it?