llde/TESReloaded10

Add lerp blending between cascades

Closed this issue · 1 comments

to hide the cascade separations, it would be helpful to render pixels on more than one map and blend the area as seen here

https://learn.microsoft.com/en-us/windows/win32/dxtecharts/cascaded-shadow-maps#blend-between-cascades

implemented here:

mchaptel@8874c6d