Pinned Repositories
circbuf
Golang circular (ring) buffer
Deelox
Uninspired implemention of the Lox programming language in D. Just for learning.
Diluculum
Diluculum is a library that intends to make the coexistence of C++ and Lua more harmonious. In this regard, it offers essentially three “services”: (1) A nice way to access data stored in a Lua interpreter. (2) A not so bad way to write functions in C++ and make them available to Lua. And (3) A limited and just barely usable way to register C++ classes and objects in a Lua state. (This is a mirror of my "official" repository at https://bitbucket.org/lmb/diluculum)
Dominus
A scriptable, window-less, non-browseable web browser. (This is a mirror of my "official" Mercurial repository at https://bitbucket.org/lmb/dominus)
FewDee
Mirror of https://bitbucket.org/lmb/fewdee
GDNativeDLangExperiment
An experiment/example with GDNative and the D Programming Language
GodotRandTest
Tests for the Godot Rand module.
gpx-fix-rollover
Fixes the GPS week rollover issue in GPX files by adding 1024 weeks to the timestamp of every point.
OSGUIsh
OSGUIsh is a library that generates GUI-like events from nodes in an OSG scene graph. This is a mirror of my "official" Mercurial repository available at https://bitbucket.org/lmb/osguish
pi3-zig-simplest-bare-metal
Close to the simplest possible Zig bare metal program targetting a Raspberry Pi 3.
lmbarros's Repositories
lmbarros/Diluculum
Diluculum is a library that intends to make the coexistence of C++ and Lua more harmonious. In this regard, it offers essentially three “services”: (1) A nice way to access data stored in a Lua interpreter. (2) A not so bad way to write functions in C++ and make them available to Lua. And (3) A limited and just barely usable way to register C++ classes and objects in a Lua state. (This is a mirror of my "official" repository at https://bitbucket.org/lmb/diluculum)
lmbarros/FewDee
Mirror of https://bitbucket.org/lmb/fewdee
lmbarros/OSGUIsh
OSGUIsh is a library that generates GUI-like events from nodes in an OSG scene graph. This is a mirror of my "official" Mercurial repository available at https://bitbucket.org/lmb/osguish
lmbarros/Dominus
A scriptable, window-less, non-browseable web browser. (This is a mirror of my "official" Mercurial repository at https://bitbucket.org/lmb/dominus)
lmbarros/GDNativeDLangExperiment
An experiment/example with GDNative and the D Programming Language
lmbarros/GodotRandTest
Tests for the Godot Rand module.
lmbarros/sbxs_go_rand
Random number sources and utilities in Go
lmbarros/Anytris
Tetris was Tetris for a reason
lmbarros/craftinginterpreters
Repository for the book "Crafting Interpreters"
lmbarros/d-programming-language.org
Pages for the d-programming-language.org web site
lmbarros/DAllegro5
D binding to the Allegro5 game development library
lmbarros/DerelictAllegro5
A dynamic binding to the Allegro 5 library for the D Programming Language.
lmbarros/DUMP
DUMP: Dump of Unsorted Morsels for Programmers
lmbarros/Emacs-D-Mode
An Emacs mode for D code.
lmbarros/godot
Godot Engine – Multi-platform 2D and 3D game engine
lmbarros/LD41-BlindFaith
Ludum Dare 41 ("Combine 2 Incompatible Genres")
lmbarros/MLML-0001-Julia_Knet_Basics
lmbarros/MLML-0002-Python_TensorFlow_Basics
lmbarros/phobos
The standard library of the D programming language
lmbarros/react-leaflet
React components for Leaflet maps
lmbarros/sbxs_dlang
A D (dlang) library of things I wanted to implement.
lmbarros/sbxs_go_engine
Yet another game engine. Someday, maybe.
lmbarros/sbxs_go_markydown
Markydown (a subset of Markdown) parser in Go.
lmbarros/sbxs_go_noise
Noise in Go.
lmbarros/sbxs_go_test
Testing stuff in Go
lmbarros/vibe.d
Official vibe.d development