Pinned Repositories
linux
Linux kernel source tree
lua-cjson
Lua CJSON is a fast JSON encoding/parsing module for Lua
Admin.Core
中台Admin前后端分离的权限管理系统。支持多租户、数据权限、动态Api、任务调度、OSS文件上传、滑块拼图验证、国内外主流数据库自由切换和动态高级查询。基于.Net跨平台开发的WebApi。集成统一认证授权、事件总线、数据验证、分布式缓存、分布式事务、Ip限流、全Api鉴权、集成测试、性能分析、健康检查、接口文档等。
AI-HF_Patch
Automatically translate, uncensor and update AI-Shoujo!
AiLearning
AiLearning: 机器学习 - MachineLearning - ML、深度学习 - DeepLearning - DL、自然语言处理 NLP
aoi
area of interest(AOI), Navigation-Mesh
awesome-spider
爬虫集合
behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
cocos-tutorial-taxi-game
cq
用unity2d制作的传奇游戏demo
lmc20201013's Repositories
lmc20201013/nginx
An official read-only mirror of http://hg.nginx.org/nginx/ which is updated hourly. Pull requests on GitHub cannot be accepted and will be automatically closed. The proper way to submit changes to nginx is via the nginx development mailing list, see http://nginx.org/en/docs/contributing_changes.html
lmc20201013/Admin.Core
中台Admin前后端分离的权限管理系统。支持多租户、数据权限、动态Api、任务调度、OSS文件上传、滑块拼图验证、国内外主流数据库自由切换和动态高级查询。基于.Net跨平台开发的WebApi。集成统一认证授权、事件总线、数据验证、分布式缓存、分布式事务、Ip限流、全Api鉴权、集成测试、性能分析、健康检查、接口文档等。
lmc20201013/java-jwt
Java implementation of JSON Web Token (JWT)
lmc20201013/xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
lmc20201013/wallhaven
基于wallhaven.cc的一款壁纸管理工具
lmc20201013/stable-diffusion
A latent text-to-image diffusion model
lmc20201013/AI-HF_Patch
Automatically translate, uncensor and update AI-Shoujo!
lmc20201013/JKFrame
Indie Game Framework
lmc20201013/QFramework
Unity3D System Design Architecture
lmc20201013/Samples.AllInOne
lmc20201013/unity-excel-importer
lmc20201013/Unity-QuickSheet-ByEXCEL
使用kimsama南韓作者製作的Unity-QuickSheet插件,加以改良,省去一些手動的流程。
lmc20201013/cocos-tutorial-taxi-game
lmc20201013/JKFrame_Course
独立游戏框架
lmc20201013/Terraria-Map-Editor
TEdit - Terraria Map Editor - TEdit is a stand alone, open source map editor for Terraria. It lets you edit maps just like (almost) paint! It also lets you change world settings (time, bosses downed etc), edit chests and change sign, make epic dungeons, castles, cities, and add rewards for your adventurers!
lmc20201013/Unity-QuickSheet
Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.
lmc20201013/DungeonGenerator
Procdural dungeon generator for Unity3D
lmc20201013/NavMeshComponents
High Level API Components for Runtime NavMesh Building
lmc20201013/vue2-manage
基于 vue + element-ui 的后台管理系统
lmc20201013/excelExporter
高性能表格数据导出器
lmc20201013/tolua
The fastest unity lua binding solution
lmc20201013/rogueLikeMap
A web-based roguelike written in Dart.
lmc20201013/recastnavigation
Navigation-mesh Toolset for Games
lmc20201013/awesome-spider
爬虫集合
lmc20201013/linux
Linux kernel source tree
lmc20201013/protobuf
Protocol Buffers - Google's data interchange format
lmc20201013/jemalloc
lmc20201013/lua-protobuf
A Lua module to work with Google protobuf
lmc20201013/redis
Redis is an in-memory database that persists on disk. The data model is key-value, but many different kind of values are supported: Strings, Lists, Sets, Sorted Sets, Hashes, Streams, HyperLogLogs, Bitmaps.
lmc20201013/mongo
The MongoDB Database