Pinned Repositories
armorpaintCompiled
3D PBR Texture Painting Software
blender-to-unity-fbx-exporter
FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.
Post-Processing-Scan
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
ProceduralToolkit
Procedural generation library for Unity
Randomation-Vehicle-Physics
Vehicle physics system for the Unity engine.
ui-shapes-kit_jimmyfork
procedural shapes for Unity UI
unity-tweens
An extremely light weight, extendable and customisable tweening engine made for script-based animations for user-interfaces and world-spaces objects optimised for all platforms.
unity-utils
A set of single script utils used throughout my projects
lmoreloss's Repositories
lmoreloss/Unity-URP-CelShadeLit
A custom made Unity URP cel shader that supports multiple lights and shadows.
lmoreloss/hedera
paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time
lmoreloss/Smart-Hierarchy
Human-friendly hierarchy for Unity.
lmoreloss/FFT-Ocean
FFT ocean for Unity
lmoreloss/line-renderer-collider
Learn how to dynamically generate a collider that aligns to your Line Renderer regardless of shape or size of your Line Renderer
lmoreloss/Anime-Speed-Lines
Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.
lmoreloss/fluid-behavior-tree
Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.
lmoreloss/CurveDesigner
A free tool for designing tubes, ramps, curves, and half-pipes in unity
lmoreloss/Path-Creator
Path creation asset for Unity game development
lmoreloss/Simple-Fourier-Drawer
This is an application in which you can easily create any figure using the Fourier transform.
lmoreloss/SpriteGlow
A sprite glow effect for Unity game engine
lmoreloss/SabreCSG
Level design tools for Unity
lmoreloss/SimpleMeshExploder
Simple mesh exploder
lmoreloss/Compute-Shaders-Fluid-Dynamic-
Fluid Simulation Implementation in Compute Shaders using Unity3D
lmoreloss/ProceduralWorld
World generator made in Unity
lmoreloss/NaughtyCharacter
Third Person Controller for Unity
lmoreloss/GPU-Fog-Particles
Textureless fog particles using a highly customizable shader to attenuate noise values.
lmoreloss/UnityFurShader
🐈 Fur shader for Unity.
lmoreloss/ShadowOutlines
Assets used in my shadow outlines tutorial: https://kelvinvanhoorn.com/2021/11/02/shadow-outlines-tutorial/
lmoreloss/Environmini
lmoreloss/Dialogue-Node-System
A Dialogue Node System realized in Unity 2021.1.11.
lmoreloss/unity_waterdrop
This project shows how to implement Grounded water drop in Unity
lmoreloss/uiframework
The deVoid UI Framework for Unity
lmoreloss/BGCurve
Bezier spline editor for Unity game engine
lmoreloss/InGameConsole
In game console for Unity
lmoreloss/awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
lmoreloss/TouchScript
Complete multi-touch solution for Unity: iOS, Android, Windows, TUIO.
lmoreloss/ai-series-part-32
Learn how NavMeshAgent obstacle avoidance works... in DEPTH! In this deep dive into NavMeshAgent avoidance you'll learn 5 key takeaways for improving NavMeshAgent avoidance using the Unity Navigation System, no external assets needed!
lmoreloss/unity-dialogue-system
A basic node based dialogue system made for Unity.
lmoreloss/StableFluids
A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.