lmtss's Stars
Motphys/motphys-rigidbody-unity-sdk
Motphys Rigidbody Physics SDK for Unity
openupm/openupm
OpenUPM - Open Source Unity Package Registry (UPM)
killop/anything_about_game
A wonderful list of Game Development resources.
qiankanglai/HavokLib
Havok format library
Maxwell2012-XC/GBufferProcessPlugin
UE4 Plugin to modify Gbuffer info with material shader
JayouZheng/SimpleMeshPass
No engine modified, Base UE5.0.2.
ioltuszyk/ue4-gpgpu-plugin
A (tentative) content module that enables use of OpenCL/CUDA via blueprint.
QianMo/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
keijiro/NoiseBall2
A small example of procedural modeling with compute shaders.
tianxiao/Recent-Advances-in-Real-Time-Collision-and-Proximity-Computations-for-Games-and-Simulations-
Recent Advances in Real-Time Collision and Proximity Computations for Games and Simulations
netwarm007/GameEngineFromScratch
配合我的知乎专栏写的项目
MKXJun/DirectX11-With-Windows-SDK
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
VOID001/D-judge
Judgehost Powered by Docker and golang