/PDAO

Primary LanguageC++

# PDAO - Project Dark Ages Online

###Building with Visual Studio 2013
Download from http://www.ogre3d.org/forums/viewtopic.php?t=69274
- addons-OGRE-1.9.0-vc120-x64-13.12.2014.7z
- boost-1.58-vc120-x64-13.12.2014.7z
- Dependencies-vc120-x64-13.12.2014.7z
- Dependencies-vc120-x64-13.12.2014.7z

Download Googles ProtoBuf and build it.

Extract them all within the deps folder.

Media folder can be downloaded from
--Link comming soon---

Use CMake within PDAO and specify the build directory as output. Set the Paths to the depencencies for each variable in CMake. Set Addons/MyGUI as the Plugins directory. (Will be updated soon).

In VS select as build Release or Debug and build it

Copy the dll's from Ogre Release to the build output folder. (debug dlls to Debug folder for Debug mode)
Copy the ddl's from Plugins Release (for MyGUI) to the build output folder. (debug dlls to Debug folder for Debug mode)
Copy media folder to build output folder
Copy config folder from PDAO to build output folder