P2POrchestrator
A simple cross platform tcp p2p orchastrator for my game made with c++
This project is scrapped. I was not able to achieve my target because of increasing multi-threading complexity. I will try to design a better version from scratch when I'm freed next year because this thing is a mess
But this might be a good indication of my knowledge on C++ STL and multi-threading. I learned alot working on this project
Amazing resource I used to learn multi-threading -> Chili's multi-threading series