Rust bindings to the Nvidia Maxine Audio FX Engine (Powering Nvidia Broadcast)
- Download the Nvidia Maxine Audio Effects SDK: https://developer.nvidia.com/maxine-getting-started#audio
- Move the included
nvafx
folder to the root of this project. Your directory tree should look like the diagram below
.
├── bindings.rs
├── build.rs
├── Cargo.lock
├── Cargo.toml
├── nvafx
│ ├── include
│ │ └── nvAudioEffects.h
│ └── lib
│ ├── libnv_audiofx.so -> libnv_audiofx.so.1
│ ├── libnv_audiofx.so.1 -> libnv_audiofx.so.1.0.0
│ └── libnv_audiofx.so.1.0.0
└── src
├── lib.rs
└── main.rs