Pinned Repositories
BackrollFiles
Drop these files in your Unity project to access Backroll without importing it as a package
BenchmarkNet
Benchmark for testing the reliable UDP networking solutions
bepuphysics1int
Pure C# deterministic fixed-point 3D real time physics simulation library
C2IPFS
CipherDuo's IPFS C# Library
C2UNITY
CipherDuo's Unity Package
ClassicToHybrid
A look into how to implement Hybrid ECS in a classic Unity Project
DOTS_Roll_a_Ball
Make a Roll A Ball using Unity's ECS
DOTSNET-FPS-Controller
ecs
ECS for Unity with full game state automatic rollbacks
logixworx's Repositories
logixworx/bepuphysics1int
Pure C# deterministic fixed-point 3D real time physics simulation library
logixworx/BackrollFiles
Drop these files in your Unity project to access Backroll without importing it as a package
logixworx/BenchmarkNet
Benchmark for testing the reliable UDP networking solutions
logixworx/C2IPFS
CipherDuo's IPFS C# Library
logixworx/C2UNITY
CipherDuo's Unity Package
logixworx/ClassicToHybrid
A look into how to implement Hybrid ECS in a classic Unity Project
logixworx/DOTS_Roll_a_Ball
Make a Roll A Ball using Unity's ECS
logixworx/DOTSNET-FPS-Controller
logixworx/ecs
ECS for Unity with full game state automatic rollbacks
logixworx/gitsync
logixworx/godot
Godot Engine – Multi-platform 2D and 3D game engine
logixworx/grav-theme-learn2-git-sync
A customized version of the Learn2 theme for use with the Git Sync plugin. Also installs Git Sync and the Admin Panel.
logixworx/ImguiVR
Demo code for using Imgui with OpenVR
logixworx/MadgwickAHRS-CppPort
A quick and dirty port of Madgwicks IMU and AHRS algorithm. The original can be found here: http://www.x-io.co.uk/node/8#open_source_ahrs_and_imu_algorithms
logixworx/nativeble
A fully-fledged cross-platform BLE library for desktop.
logixworx/NetworkBenchmarkDotNet
Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)
logixworx/Roll-A-Ball-DOTS
Creating a simple roll a ball game with Unity DOTS.
logixworx/Simple-ECS
An example using the core features of the Entity Component System (ECS), part of DOTS, for Unity, inspired by Roll-a-ball. This project utilizes the Unity Physics, Hybrid Renderer, and Entities packages.
logixworx/soft-float-starter-pack
Software implementation of floating point numbers and operations
logixworx/Spline
A simple spline and spline editor tool for unity
logixworx/unity-deterministic-physics
Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats
logixworx/unity-ipfs
This package contains utilities to load resources from IPFS.
logixworx/unity-nakama-helpers
A library intended for an easy use of Nakama client libraries on Unity
logixworx/UnityGGPO
A DLL that lets you access the ggpo library easily from Unity, and an example project using it.
logixworx/UnityHandTrackingWithMediapipe
Realtime hand tracking and finger tracking in Unity using Mediapipe
logixworx/URollback
Server/Client Rollback solution for Unity.
logixworx/VoxelZombieWebGL
logixworx/web3.unity
🕹 Unity SDK for building games that interact with blockchains.
logixworx/WinBle
A set of C++ classes to abstract the win32 api calls required to enumerate and interact with ble devices on windows