/ezyfox-server-cpp-client

c++ client for ezyfox server

Primary LanguageC++

ezyfox-server-cpp-client

c++ client for ezyfox server

Synopsis

c++ client for ezyfox server

Code Example

1. Import

#include "EzyHeaders.h"
using namespace EZY_NAMESPACE;

2. Create a TCP Client

auto config = config::EzyClientConfig::create();
config->setClientName("first");
config->setZoneName("example");
auto client = EzyClients::getInstance()->newDefaultClient(config);

3. Setup client

auto setup = client->setup();
setup->addEventHandler(event::ConnectionSuccess, new handler::EzyConnectionSuccessHandler());
setup->addEventHandler(event::ConnectionFailure, new handler::EzyConnectionFailureHandler());
setup->addDataHandler(constant::Handshake, new ExHandshakeHandler());
setup->addDataHandler(constant::Login, new ExLoginSuccessHandler());
setup->addDataHandler(constant::AppAccess, new ExAppAccessHandler());

4. Setup app

auto appSetup = setup->setupApp("hello-world");
appSetup->addDataHandler("broadcastMessage", new MessageResponseHandler());

5. Connect to server

client->connect("localhost", 3005);

6. Handle socket's events on main thread

auto mainEventsLoop = new socket::EzyMainEventsLoop();
mainEventsLoop->start();

7. Custom event handler

class ExHandshakeHandler : public handler::EzyHandshakeHandler {
protected:
    request::EzyRequest* getLoginRequest() {
        auto request = request::EzyLoginRequest::create();
        request->setZoneName("example");
        request->setUsername("yourname");
        request->setPassword("123456");
        return request;
    };
};

class ExLoginSuccessHandler : public handler::EzyLoginSuccessHandler {
protected:
    void handleLoginSuccess(entity::EzyArray* joinedApps, entity::EzyValue* responseData) {
        auto request = request::EzyAppAccessRequest::create();
        request->setAppName("hello-world");
        request->setData(new entity::EzyArray());
        mClient->send(request);
    }
};

class ExAppAccessHandler : public handler::EzyAccessAppHandler {
protected:
    void postHandle(entity::EzyApp* app, entity::EzyArray* data) {
        auto obj = new entity::EzyObject();
        obj->setString("message", "Hi EzyFox, I'm from C++ client");
        app->send("broadcastMessage", obj);
    }
};

8. Custom app's data handler

class MessageResponseHandler : public handler::EzyAbstractAppDataHandler<entity::EzyValue> {
protected:
    void process(entity::EzyApp* app, entity::EzyValue* data) {
        logger::log("recived message: ");
#ifdef EZY_DEBUG
        data->printDebug();
#endif
    }
};