This is my implementation for Ray Tracing in One Weekend.
The code is written on Windows, so it is not guaranteed that it works well for macOS and Linux.
There is only one main.cpp
file. You can compile it with any C++ compiler you like. C++20 standard is required because std::format
and std::numbers
is used.
The program will generate an image.jpg
at working directory. Take care that the currently existing image.jpg
will be overwritten if exists.
- stb - MIT License
- Ray Tracing in One Weekend - CC0-1.0 License