A JUCE-based application to create ambient sound through randomly generated waveforms
- ✓ Set up
Bird
class as a basis for other sound classes - ✗ Create dummy
Director
to manage sound class calls- This has become weird so I will probably be making the base sound class sooner
- ✗ Link Director playback to UI
- ✗ Expand
Director
class to handle dynamic object creation - ✗ Create base parameter control from UI to Director
- ✗ Create base sound class to inherit from
- ✗ Expand sound classes
- ✗ Expand UI for further param control and UX