Interactive Space colonization algorithm in Unity.
Currently a playable prototype. Try it on itch.io: https://lovbos.itch.io/interactive-abstract-tree-growth
- Implemented interactive SCA for growing abstract trees
- On-the-fly mesh generation for each branch growth
- Interactive point growth
- Interactive group of points growth
- Spawning of additional points for growth
- Selection preview
- Movement controller
- Smoother
camera-to
transform - Adding leafs
- Scaling edges based on parent
- Gameplay: number of branches, goal
- START/EXIT screen
- edge mesh connectivity
- Code refactoring (see comments)