Pinned Repositories
aseprite-packer
A small package to help pack asesprite files into a single texture, also outputs to a ron file to get texture dimensions for each packed sprite
bevy
A refreshingly simple data-driven game engine built in Rust
bevy-inspector-egui
Inspector plugin for the bevy game engine
bevy-nested-text-wrap-issue
An example of an issue I'm having with nested text wrapping
blah
A small 2d c++ game framework
boa
Boa is an experimental Javascript lexer, parser and compiler written in Rust. Currently, it has support for some of the language.
hotham
Hotham is a framework for creating incredible standalone VR experiences
nimbus
A small toy game engine built in rust, built to learn game engine & gfx programming.
rust-sdl2
SDL2 bindings for Rust
yakui
yakui is a declarative Rust UI library for games
louiidev's Repositories
louiidev/aseprite-packer
A small package to help pack asesprite files into a single texture, also outputs to a ron file to get texture dimensions for each packed sprite
louiidev/nimbus
A small toy game engine built in rust, built to learn game engine & gfx programming.
louiidev/bevy
A refreshingly simple data-driven game engine built in Rust
louiidev/bevy-inspector-egui
Inspector plugin for the bevy game engine
louiidev/bevy-nested-text-wrap-issue
An example of an issue I'm having with nested text wrapping
louiidev/blah
A small 2d c++ game framework
louiidev/bongo
A cross-platform MongoDB dashboard CLI Viewer, written in Rust 🦀
louiidev/chess_together
Play Chess, together, in VR
louiidev/gameserver
louiidev/gdextension
louiidev/hexz
A handy ECS
louiidev/hotham
Hotham is a framework for creating incredible standalone VR experiences
louiidev/krabby
a small c++ game engine
louiidev/learn-wgpu
Guide for using gfx-rs's wgpu library.
louiidev/raylib-rs-ecs-template
A starter template for raylib(rust bindings) with specs for ECS
louiidev/rust-sdl2
SDL2 bindings for Rust
louiidev/rusty_jam_2
louiidev/smol-rs
Small 2d framework for making games in Rust
louiidev/render_buddy
A small WGPU based library to help with rendering 2D sprites and shapes in rust
louiidev/yakui
yakui is a declarative Rust UI library for games
louiidev/baseball
louiidev/c_interop_with_c3
A basic example of c interop with c3
louiidev/egui_example
Simple example on how to use egui with wgpu and winit.
louiidev/egui_inspect
louiidev/ggj24_sumo
louiidev/gleam
⭐️ A friendly language for building type-safe, scalable systems!
louiidev/nimbus-template
louiidev/oogabooga
oogaboog + gamelogic in c3
louiidev/project_loki
my first game with odin
louiidev/www.ziglang.org