Forked from kirby-devkit by Julien Gargot + Louis Eveillard. Added markdown-field plugin as submodule. Updated to Gulp 4 and Kirby 3.5.
This repo is a starting point to use Kirby 3 with Gulp and Npm. It is made for developers to bootstrap their own projects quickly.
You will need Npm and GIT (for the Kirby submodules) to use this project.
- clone this repo (as of Git 2.23),
git clone --recurse-submodules https://github.com/jbidoret/kirby-basic-devkit.git your-project
cd your-project
Or,
git clone https://github.com/jbidoret/kirby-basic-devkit.git your-project
cd your-project
git submodule update --init --recursive
- install npm package from project root:
npm install
- rename the file in
site/config/config.localhost.php
to your local development site URL. Theenvironment
variable is used to load minified or unminified CSS/JS versions (checkoutsnippets/header.php
andsnippets/footer.php
). - to be able to use browser sync (live reloading, remote debugging, and a few other nice features), set the
localDevUrl
variable to the URL of your site inassets/manifest.js
.
To compile all files, for development and production :
gulp
To make it faster, while developing, you can watch for changes to CSS and JS files in the assets folder. This task only compiles development files.
gulp dev
Same as gulp dev
with live reload.
gulp sync
A routine has been set to bump version, and publish via git webhook.
gulp publish
Alternatively, use -t
arg, to tell whether it’s a patch (by default), minor, major version.
gulp publish -t minor