/socket-game-tutorial-20210104

example code for myself to reference, with regards to multiplayer games using socket.io, Node.JS, and Express

Primary LanguageJavaScript

Node.JS / Express / Socket.IO Real-Time Chat Example

Using ideas and code from these tutorials:

  1. https://www.skysilk.com/blog/2018/create-real-time-chat-app-nodejs/
  2. https://www.skysilk.com/blog/2018/online-javascript-game-tutorial/

Purpose

To demonstrate to myself a barebones, proof-of-concept of how to coordinate actions and timed sessions between clients. Using this to build towards the timed game rounds with user input for the Proto Payoff game.

Once I get this to a basic state, I'll branch off of this code to explore ideas.