/SwiftCGI

An FCGI microframework in Swift

Primary LanguageObjective-C

SwiftCGI

An FCGI microframework in Swift

About

Well, the title pretty much says it all. This is a microframework (no, I'm not writing the next Django or Rails), and it is written in Swift (well, OK, I admit, there is a little bit of Objective-C in here because I saw no need to throw out the perfectly good piece of work that is GCDAsyncSocket).

Why?

A valid question. Mostly because I was bored last weekend. Also, because I am passionate about a couple of things. First, I love Swift. Call me an Apple fanboy, but I'm a huge fan of the language and think they hit the nail on the head. Second, I love lasers, but that's not important right now. Third, I am a huge supporter of functional (and similar derived styles) of programming. Fourth, because of items 1 and 3, I think that Swift is going to (eventually) bring functional programming within reach of the "normal" programmer. I'm already starting to write iOS apps in a functional style thanks to Swift, and it's AWESOME. Which leads me to the final reason that I will bore you with: I hate programming web apps. I did it for way too many years. It scarred me for life. But I may be convinced to go back at some point after my JavaScript hangover wears off and I can write server-side code in a framework that is not bloated and works well with a functional approach.

Vision

SwiftCGI will eventually become a mature, modular microframework that encourages a functional approach to developing web apps in Swift. The design will be as modular as possible so that "pieces" can be assembled to form a fuller framework as desired. Eventually, it will have an ORM API (still hashing out the design decisions there so that it will work well with both relational and non-relational databases) and a few other niceties, but don't expect this to have as many features as Django.

Current status

I literally wrote this in 3 evenings of spare time. Don't judge too hard yet ;) By the end of January, I hope to reach alpha status in that it is a funcitonal base that exhibits proper modular design, is unit tested, etc. Right now it's a kludgey port of FCGIKit, which brings me to the credits. (NOTE: As such, the current server has the same limitations of FCGIKit).

Credits

I'm not sure I'd say this project was "inspired" by FCGIKit, but the core of this project is a straight-up port of FCGIKit. It has been improved slightly already, and is a lot safer, but it's essentially FCGIKit rewritten in Swift. This will of course be improved upon over time, but honestly I 1) don't want to re-invent the wheel, and 2) felt it would be a lot safer to have a Swift FCGI server implementation rather than wrapping the FCGI C library shudder.

License

Copyright (c) 2014, Ian Wagner All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that thefollowing conditions are met:

  1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.

  2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.