Pinned Repositories
Awesome-Unity-Shader
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
Book
Code
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
GPU-Skinning-Instancing
UnityAvata
UnityDecomplie
UnityGPUInstance
UnityRainEffect
UnityRealTimeGrassRendering
lsx6244413's Repositories
lsx6244413/UnityRealTimeGrassRendering
lsx6244413/GPU-Skinning-Instancing
lsx6244413/UnityRainEffect
lsx6244413/Awesome-Unity-Shader
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
lsx6244413/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
lsx6244413/FishManShaderTutorial
shader 中级教程
lsx6244413/fog-of-war
Unity3D游戏高性能战争迷雾系统
lsx6244413/glew
The OpenGL Extension Wrangler Library
lsx6244413/GraphicAlgorithm
:octopus: :octopus:图形学论文实现
lsx6244413/GravityEngine
my dx12 playground
lsx6244413/HiZ_grass_culling
grass culling for unity ,Hi-Z +comput shader
lsx6244413/JourneySand
An experimental Project to render sand in Journey's style
lsx6244413/LearnUnityShader
学习Unity Shader过程中的一些记录,特效,动画Demo。
lsx6244413/met-materials
The projects and the materials that accompany the Metal by Tutorials book.
lsx6244413/Note
The note of my first working project
lsx6244413/PhysX
NVIDIA PhysX SDK
lsx6244413/PhysX-3.4-1
NVIDIA PhysX SDK 3.4
lsx6244413/raytracing.github.io
Main Web Site (Online Books)
lsx6244413/ShaderWarehouse
lsx6244413/SRPBlog
lsx6244413/tools
lsx6244413/UE4-T2DA
Texture2D Array
lsx6244413/Unity-Boids-Behavior-on-GPGPU
Boids behavior calculation code is modified to utilize Microsoft Direct Compute resulting significant improvements in Performance. 利用Compute Shader实现Boids模拟。
lsx6244413/Unity-Custom-Rendering-Pipline
A custom rendering pipeline(not SRP)'s practice & implement
lsx6244413/Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
lsx6244413/Unity-GPU-Driven-Pipeline
GPU Driven Pipeline study from GDC 2015 & GDC 2016
lsx6244413/Unity-Shader-Demo
lsx6244413/Unity-Signed-Distance-Field-Shadow
Signed Distance Field Shadow in Unity
lsx6244413/UnityMiscellaneousShaders
lsx6244413/UnityShaderEffect