/pixi-haxe

Externs of Pixi.js for Haxe

Primary LanguageHaxeMIT LicenseMIT

Haxelib Version Build Status

haxe pixi logo

Externs of Pixi.js v4.x for Haxe - A fast and lightweight 2D javascript rendering library that works across all devices.

Installation

haxelib install pixijs

Issues

Found any bug? Please create a new issue.

Demos

Filters (WebGL only)

Filters (pixi-extra-filters)

COHERE - Sample MVC application using Haxe and Pixi.js

Look at the samples folder for the source code of above examples.

Usage

import pixi.plugins.app.Application;
import pixi.core.graphics.Graphics;
import pixi.core.textures.Texture;
import pixi.core.sprites.Sprite;
import js.Browser;

class Main extends Application {

	var _bunny:Sprite;
	var _graphic:Graphics;

	public function new() {
		super();

		position = Application.POSITION_FIXED;
		width = Browser.window.innerWidth;
		height = Browser.window.innerHeight;
		backgroundColor = 0x006666;
		transparent = true;
		antialias = false;
		onUpdate = _animate;
		super.start();

		_bunny = new Sprite(Texture.fromImage("assets/basics/bunny.png"));
		_bunny.anchor.set(0.5);
		_bunny.position.set(400, 300);

		_graphic = new Graphics();
		_graphic.beginFill(0xFF0000, 0.4);
		_graphic.drawRect(200, 150, 400, 300);
		_graphic.endFill();

		stage.addChild(_graphic);
		stage.addChild(_bunny);
	}

	function _animate(e:Float) {
		_bunny.rotation += 0.1;
	}

	static function main() {
		new Main();
	}
}

Licensing Information

MIT license

This content is released under the MIT License.

Pixi.js is licensed under the MIT License.

Contributor Code of Conduct

Code of Conduct is adapted from Contributor Covenant, version 1.4