Pinned Repositories
aces-dev
AMPAS Academy Color Encoding System Developer Resources
blinks
Assorted BlinkScript kernels for Nuke
finPipeline
kumoworksportable
Portable version of KumoWorks
KuttaJoukowski
Simulation of airflow around KJ airfoil
LumaNukeGizmos
Gizmos for nuke
NukeHydraPlugins
Hydra Plug-Ins for Nuke
vex_tutorial
:bookmark_tabs: A collection of code snippets and examples showing syntax and capabilities of VEX language inside SideFX Houdini
lucienfostier's Repositories
lucienfostier/artistic-videos
Torch implementation for the paper "Artistic style transfer for videos"
lucienfostier/Aton
RenderMan Interface-compatible display driver and plugin for rendering directly into Nuke.
lucienfostier/cdl_convert
Converts between common ASC Color Decision List (CDL) formats
lucienfostier/colour-analysis
Image analysis tools based on Colour and Vispy
lucienfostier/colour-hdri
HDRI / Radiance image processing algorithms for Python
lucienfostier/colour-maya
Colour - Maya
lucienfostier/colour-ramblings
Colour Ramblings
lucienfostier/cudnn.torch
Torch-7 FFI bindings for NVIDIA CuDNN
lucienfostier/DigitalEmily
Assets related to the Digital Emily project http://gl.ict.usc.edu/Research/DigitalEmily2/
lucienfostier/EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
lucienfostier/fast-neural-doodle
Faster neural doodle
lucienfostier/fftocean
Ocean Simulation Using FFT — C++, OpenGL, glut
lucienfostier/lensfun
!!! THIS IS NOT UPSTREAM !!! upstream: http://git.code.sf.net/p/lensfun/code
lucienfostier/loadcaffe
Load Caffe networks in Torch7
lucienfostier/mkvfx
Build scripts for libraries commonly used in games, film and vfx
lucienfostier/MriExrImageWriterPlugin
MriExrImageWriterPlugin
lucienfostier/neural-doodle
Turn your two-bit doodles into fine artworks with deep neural networks, generate seamless textures from photos, transfer style from one image to another, perform example-based upscaling, but wait... there's more! (An implementation of Semantic Style Transfer.)
lucienfostier/openexr
OpenEXR is a high dynamic-range (HDR) image file format developed by Industrial Light & Magic for use in computer imaging applications
lucienfostier/openexrid
OpenEXR files able to isolate any object of a CG image with a perfect antialiazing
lucienfostier/openvdb_points_dev
OpenVDB Points Development Repository
lucienfostier/oryol
A small, portable and extensible C++ 3D coding framework
lucienfostier/PBGI
Point Based Global Illumination
lucienfostier/pbrt-v2
Source code for the version of pbrt described in the second edition of "Physically Based Rendering"
lucienfostier/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Greg Humphreys, and Wenzel Jakob.
lucienfostier/pflow
Flow based programming for Python
lucienfostier/pyflowgraph
Python Module for displaying flowgraphs using Pyside or PyQt.
lucienfostier/pyston
An open-source Python implementation using JIT techniques.
lucienfostier/rez
An integrated package configuration, build and deployment system for software
lucienfostier/vrEmbed
lucienfostier/ZodiacGraph
A general-purpose, circular node graph GUI using Qt