lukesawicki
I'm working as Java developer. In my free time I'm learning graphics programming and game engine design and I'm working on building simple game engine.
Warsaw Poland
Pinned Repositories
CGPIOGLWITHCPP
manim_fork
Animation engine for explanatory math videos
MarcLaidlaw-Epistle3
Just being archived for posterity.
MazeTeleporter
MirekTheStreetPatcher
Mirek paches streets
react-app
Code with Mosh
SpaceInvaders
GameDevSchool Team 14 SpaceInvaders
The-Powder-Toy_Fork
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
YASEngine
**** ATTENTION! **** CURRENTLY WORKING ON YasEngineSoftware repositorium. | YASEngine(Yet Another Simple Engine) will be simple game engine written in C++ with Vulkan API and other APIs in the future. The base part of code is from https://vulkan-tutorial.com/Introduction.
YasEngineSoftware
YasEngine with software renderer.
lukesawicki's Repositories
lukesawicki/YASEngine
**** ATTENTION! **** CURRENTLY WORKING ON YasEngineSoftware repositorium. | YASEngine(Yet Another Simple Engine) will be simple game engine written in C++ with Vulkan API and other APIs in the future. The base part of code is from https://vulkan-tutorial.com/Introduction.
lukesawicki/YasEngineSoftware
YasEngine with software renderer.
lukesawicki/CGPIOGLWITHCPP
lukesawicki/manim_fork
Animation engine for explanatory math videos
lukesawicki/MarcLaidlaw-Epistle3
Just being archived for posterity.
lukesawicki/MazeTeleporter
lukesawicki/MirekTheStreetPatcher
Mirek paches streets
lukesawicki/react-app
Code with Mosh
lukesawicki/SpaceInvaders
GameDevSchool Team 14 SpaceInvaders
lukesawicki/The-Powder-Toy_Fork
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
lukesawicki/VerbascumGGJ2021
Game created for Global Game Jam 2021
lukesawicki/YasEngineGL
**** ATTENTION! **** CURRENTLY WORKING ON YasEngineSoftware repositorium. | This version of YasEngine, the OpenGL version, it is just for learning purpose. My assumption was that I will start learning from immediately from 3D. But it is not a easiest way to start learning from 3D and Vulkan at the sime time. And I want to understand everything from basics of rendering which nowadays are implemented by hardware. So I moved again from this version of YasEngine to YasEngineSoftware where for some time I'm implementing software renderer.