/cubos

A still very barebones game engine focused on voxels and data-oriented programming

Primary LanguageC++MIT LicenseMIT

CUBOS. Engine

cubos. Engine logo

Voxel based engine

CUBOS. aims to be a simple, but powerful game engine for PC, where everything is made out of voxels.

It is open source and free to use for any purpose. Written in modern C++ (20) and with data-oriented design in mind, its goal is to be both performant and highly flexible.

Learn more

Check out the project's website which contains the documentation, guides and examples on how to use the engine.

Who is making this engine

CUBOS. is developed by a small team at GameDev Técnico, a student group at Instituto Superior Técnico who make games. Our goal is to build a game engine from the ground up and have fun doing it.

Join us

If you're a student and interested in joining us, please fill out this form.