Issues
- 0
Fireflies sometimes clip through corners of blocks
#227 opened by iKevinY - 0
Overhaul test level for final presentation
#210 opened by iKevinY - 0
Add hint to first level that requires a reset
#188 opened by iKevinY - 0
- 2
Add text rendering library
#147 opened by frostyshadows - 0
- 0
- 0
Change "laser unlock hint" graphic
#190 opened by iKevinY - 0
Add a hint for how to skip levels
#192 opened by mikeslgoh - 0
Add sound effects
#79 opened by frostyshadows - 1
Fix wall-clinging interaction
#175 opened by iKevinY - 0
Make switches "beam" light to activated entities
#187 opened by iKevinY - 0
Disable fade effect for first laser level
#182 opened by soohyunkim - 0
Design start screen
#185 opened by frostyshadows - 0
Art for dark and light walls
#160 opened by mikeslgoh - 1
Make level selection screen clickable
#173 opened by frostyshadows - 0
Add reset switch for one-shot levels
#174 opened by iKevinY - 1
Design new level-select screen
#118 opened by iKevinY - 1
Fireflies follow laser to endpoint
#140 opened by iKevinY - 0
Camera Fix
#143 opened by mikeslgoh - 0
Improve collision detection for the character
#81 opened by mikeslgoh - 0
Skippable levels
#138 opened by iKevinY - 0
Instead of blocks hit by light being fully visible and blocks not hit being not-rendered, add a more gradual fading out
#144 opened by frostyshadows - 0
Darken screen between levels
#146 opened by frostyshadows - 0
Allow switching to laser only after level X
#139 opened by iKevinY - 2
Create light and dark walls
#86 opened by mikeslgoh - 0
Fix door render location
#157 opened by iKevinY - 0
Require enter key to input level number
#141 opened by iKevinY - 0
change to translate, scale from scale, translate
#142 opened by soohyunkim - 0
- 0
Persist unlocked levels across play-sessions
#137 opened by iKevinY - 0
Improve lighting behaviour in fog
#96 opened by iKevinY - 0
Make player move while on top of moving blocks
#117 opened by iKevinY - 0
Add top menu
#119 opened by frostyshadows - 0
Add switch that is only on when lit
#125 opened by iKevinY - 0
Add next-level property to doors
#104 opened by iKevinY - 0
- 0
Add audio cue when switches are toggled
#85 opened by mikeslgoh - 0
Refactor level-generation into separate class
#106 opened by iKevinY - 0
Level selection screen
#100 opened by soohyunkim - 0
Extend level format to declare entity properties
#93 opened by iKevinY - 0
- 0
Remove special logic for exit door
#95 opened by iKevinY - 0
Change the collisions for switches and doors
#82 opened by mikeslgoh - 0
Extend level format to support dynamic elements
#83 opened by iKevinY - 0
- 1
Optimize light-equation computation
#87 opened by iKevinY - 0
OpenGL crash
#48 opened by jiahuahl - 0
- 0
Entities unable to load different textures
#52 opened by frostyshadows