A Visual C++ roguelike, inspired by Serial Experiments Lain Not being maintained atm
Used as a Programming Project for my Bachelor of IT at Otago Polytechnic
- Fix AI
- Fix Projectile collision
- Fix NPC Collision
- Fix Random Crash
- Game Over Screen
- Rewrite in Rust // See other repo
- Implement in Reimi
- Replace all linked lists with std vectors
- NPC's do not collide with eachother correctly
- NPC's are not damaged by projectiles
- Has crashed occasionally on new map generation. May have stopped
- NPC's may not draw mid state
- No GameOver screen
- WASD -> Movement
- Space -> Shoot Projectile