MCTS Rust Implementation
This is an implementation of Monte Carlo Tree Search in rust. The algorithm itself only relies on the GameState trait, meaning any game that implements that trait can be used.
Currently, only connect 4 is implemented, and this is the game that is used to test the MCTS implementation.
As this is only a proof-of-concept, this repo isn't built as a crate, meaning that it isn't on crate.io. However, if you wanted to actually use an MCTS crate, then I'm sure there's one already that suits your requirements.