This code accompanies my series on Post Processing on YouTube.
- Fog
- Bloom
- Depth Based Edge Detection
- Color Correction
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- Exposure
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- White Balancing
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- Contrast
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- Brightness
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- Color Filtering
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- Saturation
- Sharpness
- Tonemapping
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- RGB Clamp
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- Tumblin Rushmeier
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- Schlick
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- Ward
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- Reinhard
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- Reinhard Extended
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- Hable
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- Uchimura
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- Narkowicz ACES
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- Hill ACES
- Pixel Art Effects
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- Downsampling
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- Dithering
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- Color Palette Swapping
- Gamma Corrector
Open images in their full resolution for optimal viewing. Sheik model is exported from melee.
Still Frame:
https://catlikecoding.com/unity/tutorials/custom-srp/color-grading/
https://github.com/tizian/tonemapper
https://en.wikipedia.org/wiki/Ordered_dithering