lyrahgames's Stars
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
typst/typst
A new markup-based typesetting system that is powerful and easy to learn.
vlang/v
Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
ThePhD/sol2
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
antirez/linenoise
A small self-contained alternative to readline and libedit
CedricGuillemet/ImGuizmo
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
xelatihy/yocto-gl
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
RenderKit/embree
Embree ray tracing kernels repository.
odygrd/quill
Asynchronous Low Latency C++ Logging Library
vlang/vinix
Vinix is an effort to write a modern, fast, and useful operating system in the V programming language
InteractiveComputerGraphics/PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
vlang/gitly
Light and fast GitHub/GitLab alternative written in V
pmp-library/pmp-library
The Polygon Mesh Processing Library
DrTimothyAldenDavis/SuiteSparse
The official SuiteSparse library: a suite of sparse matrix algorithms authored or co-authored by Tim Davis, Texas A&M University.
cnr-isti-vclab/vcglib
The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes
mlivesu/cinolib
A generic programming header only C++ library for processing polygonal and polyhedral meshes
AmokHuginnsson/replxx
A readline and libedit replacement that supports UTF-8, syntax highlighting, hints and Windows and is BSD licensed.
cginternals/globjects
C++ library strictly wrapping OpenGL objects.
kbinani/colormap-shaders
A collection of shaders to draw color maps.
AlexanderVeselov/RayTracing
Realtime GPU Path tracer based on OpenCL and OpenGL
daanx/isocline
Isocline is a portable GNU readline alternative
phys-sim-book/solid-sim-tutorial
A curated collection of Python examples for optimization-based solid simulation, emphasizing algorithmic convergence, penetration-free, and inversion-free conditions, designed for readability and understanding.
mhalber/Lines
6 different implementations of doing wide line rendering in OpenGL
build2/cxx20-modules-examples
C++20 modules examples
nmwsharp/polyscope-py
Python bindings for Polyscope
GCoiffier/1-Lipschitz-Neural-Distance-Fields
Klaim/wyvern
Tools to expose CMake projects to Build2 build system
build2-packaging/lua
Lua language (library, interpreter, compiler) - Build2 package
Klaim/build2-bhlc
`build2` high-level configurations generator library and tools
mlivesu/HyperSurfaceSmoothing