Board is 10x10 fields. Players are placed as far as possible from each other. At top left and bottom right corners.
Each move has a few different options:
- You can move to highlighted fields
- If opponent is in the path, you can attack him
Both players can choose Attack / Defend mode when fight occurs. Choosing attack will deal damage to other player. If one chose defend, he will take half of damage.
End comes where one of the players loses all HP.
- Fix: Dark mode improved significantly
- Some minor UI changes
- Fix: Player could jump over walls
- Change: Players status cards are in columns instead of being in separate rows
- Change: Footer text + link changed
- Start the game button imporved
- Fix: Player was overlapping with power up when collecting it
- Fix: Players were not moving after the fight was finished
- Fix: Players were not able to move 3 fields in each direction
- Power up field is highlighted yellow if it's in the path
- Added advanced sword (+20 AP)
- Added advanced health potion (+20 HP)
- Added critical damage power up (+5%)
- Dark mode introduced (not fully tested yet)
- Disabled rendering on mobile devices due to unresponsiveness of canvas element.
- Path highlighting added
- Wall image added
- Game with dead fields is default now
- Bug fixes