Pinned Repositories
3d
OpenGL rendering engine
3dgame
android-libjpeg-turbo
Standalone Android.mk configuration for libjpeg-turbo.
BabeLua
BabeLua is a lua editor base on visual studio
confuse
iOS混淆加固差异化翻新加密工具,模拟人工手动混淆,识别上下文 ,支持继承链、类型识别、方法多参等复杂高级混淆。source-to-source obfuscation of iOS projects,Xcode's refactor->rename. 告别插入毫无关联的垃圾代码、弃用无脑单词随机拼接替换,模拟正常开发,一款最好的混淆最彻底的Mac App Tools。支持OC(Objc、Objective-C)、C、C++(Cocos2d-x、Cocos2dx和Lua游戏开发)、Swift、C#(Unity)混淆,可用于ios马甲包游戏SDK混淆,减少账号调查过机审上架过包过审4.3、2.3.1、2.1
im
Command Line IM
LuaSTG-x
LuaSTG-x is a multi-platform game engine.
Mango
A 2D Game Engine
nuklear
A small ANSI C gui toolkit
RETools
lyzardiar's Repositories
lyzardiar/confuse
iOS混淆加固差异化翻新加密工具,模拟人工手动混淆,识别上下文 ,支持继承链、类型识别、方法多参等复杂高级混淆。source-to-source obfuscation of iOS projects,Xcode's refactor->rename. 告别插入毫无关联的垃圾代码、弃用无脑单词随机拼接替换,模拟正常开发,一款最好的混淆最彻底的Mac App Tools。支持OC(Objc、Objective-C)、C、C++(Cocos2d-x、Cocos2dx和Lua游戏开发)、Swift、C#(Unity)混淆,可用于ios马甲包游戏SDK混淆,减少账号调查过机审上架过包过审4.3、2.3.1、2.1
lyzardiar/LuaSTG-x
LuaSTG-x is a multi-platform game engine.
lyzardiar/AgileTC
AgileTC is an agile test case management platform
lyzardiar/Android_CN_OAID
安卓设备唯一标识解决方案,可替代移动安全联盟统一 SDK 闭源方案。包括国内手机厂商的开放匿名标识(OAID)、海外手机平台的安卓广告标识(AAID),另外也提供了 IMEI/MEID、AndroidID、WidevineID、PseudoID、GUID 等常见的设备标识的获取方法。
lyzardiar/Cocos2d-Lua-Community
基于Cocos2d-x 4.0,打造易用稳定的Cocos2d-x lua引擎。
lyzardiar/cocos2d-x
Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world.
lyzardiar/DelayNoMore
A multiplayer realtime interaction demo for GGPO inspired but websocket-based delayed input netcode.
lyzardiar/Engine-1
A basic cross-platform 3D game engine
lyzardiar/engine-x
[Early developing] This is another more radical fork of cocos2d-x game engine, use openal for all platforms, single texture multi gpu texture handler, c++17...
lyzardiar/Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
lyzardiar/etcpak
The fastest ETC compressor on the planet
lyzardiar/fbx-conv
lyzardiar/FFmpegInterop
This is a code sample to make it easier to use FFmpeg in Windows applications.
lyzardiar/FS-UAE-Shaders
Fullscreen shaders for the FS-UAE Amiga emulator
lyzardiar/glChAoS.P
3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime
lyzardiar/goworld
Scalable Distributed Game Server Engine with Hot Swapping in Golang
lyzardiar/helloWasm
wasm for cocos2dx
lyzardiar/Lua-utils
Quick-Cocos2dx-Community Lua utils
lyzardiar/luarapidxml
A fast XML parser for Tarantool based on rapidxml
lyzardiar/luasys
LuaSys is a portable Lua library providing access to system and networking functions. Also includes: event notification mechanism, win32 specifics (registry, service), serial communication, signals, threading and much more.
lyzardiar/NavMeshPlus
Unity NavMesh 2D Pathfinding
lyzardiar/pixi-imgui-playground
lyzardiar/quadtree-js
A lightweight quadtree implementation for javascript
lyzardiar/RVO2
Optimal Reciprocal Collision Avoidance (C++)
lyzardiar/spine-scripts
Scripts to export from PhotoShop and other tools to Spine's JSON data format.
lyzardiar/sprite-sheet-packer
Sprite sheet packer
lyzardiar/StarEngine
An experimental rendering engine
lyzardiar/tiled
Flexible level editor
lyzardiar/UISuperScrollView
CocosCreator ScrollView 性能优化
lyzardiar/yun_mobile
基于Tcloud优化的完整一套,搭建好插上手机即可使用