lzfmliujie's Stars
trekhleb/homemade-machine-learning
🤖 Python examples of popular machine learning algorithms with interactive Jupyter demos and math being explained
michaldrobot/ShaderFastLibs
boksajak/RTAO
Ray Traced Ambient Occlusion (RTAO) implemented using DirectX Raytracing (DXR)
keijiro/Voxelman
Unity DOTS/ECS example
GameTechDev/MaskedOcclusionCulling
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.
Unity-Technologies/PostProcessing
Post Processing Stack
Unity-Technologies/EntityComponentSystemSamples
Unity-Technologies/FPSSample
A first person multiplayer shooter example project in Unity
introlab/find-object
Find-Object project
KhronosGroup/Vulkan-Loader
Vulkan Loader
KhronosGroup/Vulkan-ValidationLayers
Vulkan Validation Layers (VVL)
Isetta-Team/Isetta-Engine
Novice-built game engine from the ground up (with blogs!)
allmachinelearning/MachineLearning
Machine learning resources
exacity/deeplearningbook-chinese
Deep Learning Book Chinese Translation
scutan90/DeepLearning-500-questions
深度学习500问,以问答形式对常用的概率知识、线性代数、机器学习、深度学习、计算机视觉等热点问题进行阐述,以帮助自己及有需要的读者。 全书分为18个章节,50余万字。由于水平有限,书中不妥之处恳请广大读者批评指正。 未完待续............ 如有意合作,联系scutjy2015@163.com 版权所有,违权必究 Tan 2018.06
SlightlyMad/AtmosphericScattering
Atmospheric Scattering for Unity
gongminmin/KlayGE
KlayGE is a cross-platform open source game engine with plugin-based architecture.
wolf96/shader_for_unity
some shaders for unity,such as Post processing,brdf,rendering and so on
mono/mono
Mono open source ECMA CLI, C# and .NET implementation.
EStormLynn/Peter-Shirley-Ray-Tracing-the-next-week
Ray Tracing The Next Week 笔记
floodsung/Deep-Learning-Papers-Reading-Roadmap
Deep Learning papers reading roadmap for anyone who are eager to learn this amazing tech!
ming1016/study
学习记录
lucasg/Dependencies
A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.
VKCOM/vk-android-sdk
Android library for working with VK API, authorization through VK app, using VK functions.
zeux/meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
microsoft/angle
ANGLE: OpenGL ES to DirectX translation
NVIDIAGameWorks/Falcor
Real-Time Rendering Framework
houshanren/hangzhou_house_knowledge
2017年买房经历总结出来的买房购房知识分享给大家,希望对大家有所帮助。买房不易,且买且珍惜。Sharing the knowledge of buy an own house that according to the experience at hangzhou in 2017 to all the people. It's not easy to buy a own house, so I hope that it would be useful to everyone.
google/benchmark
A microbenchmark support library