Pinned Repositories
ABSystem
Unity3D AssetBundle 打包与管理系统,支持增量更新打包
admob-unity-plugin
:space_invader: An extension for Unity3d to place AdMob banners in your Android games.
Algs4-CSharp
C# implementation of the class libraries for the book Algorithms 4th Edition by Robert Sedgewick and Kevin Wayne. (Note: Original Java implementation at http://algs4.cs.princeton.edu/code/)
AssetBundleReader
Unity3d AssetBundleReader By C#
AssetBundles-Browser
Editor tool for viewing and debugging asset bundle contents before and after builds
AssetGraph
Visual Tool for creating AssetBundles in Unity
AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
AtlasImage
AtlasImage is a graphic component use SpriteAtlas for uGUI. In addition, add useful sprite selector and border editor to the inspector.
BootNTR
Luma3DS
Noob-proof (N)3DS "Custom Firmware"
lzxkulou's Repositories
lzxkulou/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
lzxkulou/CustomValidators
A set of custom validators for the Odin Validator tool in Unity.
lzxkulou/de4dot
.NET deobfuscator and unpacker.
lzxkulou/eladmin
项目基于 Spring Boot 2.1.0 、 Jpa、 Spring Security、redis、Vue的前后端分离的后台管理系统,项目采用分模块开发方式, 权限控制采用 RBAC,支持数据字典与数据权限管理,支持一键生成前后端代码,支持动态路由
lzxkulou/FancyScrollView
[Unity] A scrollview component that can implement highly flexible animations.
lzxkulou/GameProject3
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
lzxkulou/GeekServer
基于.Netcore的开发效率高,性能强,跨平台,持久化层透明,支持不停服热更新的游戏服务器。Best for your unity game server!
lzxkulou/hfs2
web based file server
lzxkulou/HTFramework
Unity HTFramework, a rapid development framework of client to the unity.
lzxkulou/jetbra-activate
idea激活,2024最新IDEA激活方式,超级稳定
lzxkulou/MapleStory-GM-Client
Offline MapleStory Client Emulator
lzxkulou/Miku-LuaProfiler
lzxkulou/mono
Mono open source ECMA CLI, C# and .NET implementation.
lzxkulou/NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
lzxkulou/PokemonUnity
Pokémon Unity by IIcolour Spectrum
lzxkulou/ShenNiusFramework
基于Asp.NetCore框架开发的权限管理、CMS管理、商城管理等模块。代码方面追求“简单”,“高效”,“实用”,总之秉承大道至简的原则开发,坚持业务模块最低复杂度复用,只要会C#,再会点Asp.NetCore基础知识,极易上手。适合小白入门进阶,更适用(实用)老手上路干活。
lzxkulou/uGUI
Source code for the Unity UI system.
lzxkulou/UniHacker
Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.
lzxkulou/Unity3D-CG-programming
Various shaders.
lzxkulou/UnityAndroidIl2cppPatchDemo
这是Unity Android APP il2cpp热更完美解决方案的Demo。更新build_demo_apk里的Unity路径,执行即可一键重build Patch和apk。因为文件libunity是没有热更的,如unity版本有变化则热更不适用。
lzxkulou/UnityAndroidIl2cppPatchDemo-libboostrap
core so lib for UnityAndroidIl2cppPatchDemo solution
lzxkulou/UnityHeapExplorer
A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.
lzxkulou/UnityMeshSimplifier
Mesh simplification for Unity.
lzxkulou/UnityMultiplayerARPG_MMO
This is repository make "Multiplayer Action RPG Template" to be MMORPG game
lzxkulou/unitystation
The original unitystation
lzxkulou/UniversalShaderExamples
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
lzxkulou/Validator
Unity project validator framework.
lzxkulou/VertexAnimation
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
lzxkulou/WwiseUnityAddressables
Package adding support for Addressables to the Wwise Unity integration
lzxkulou/Zygisk-Il2CppDumper
Using Zygisk to dump il2cpp data at runtime