GBA emulator on your React project - easy and powerful to use!
Just three steps to set it up ✨
1 - Apply GbaProvider
import { GbaProvider } from 'react-gbajs'
const App = () => (
<GbaProvider>
...
</GbaProvider>
)
2 - Get play
function from GbaContext
and call it with the game ROM
import { useContext } from 'react'
import { GbaContext } from 'react-gbajs'
const ButtonStartEmulator = () => {
const {
play,
} = useContext(GbaContext)
const startEmulator = () => {
const gameRom = getGameRom()
play({ newRomBuffer: gameRom })
}
return (
<button onClick={() => startEmulator()}>
Start Emulator
</button>
)
}
3 - And render the emulator using the default export
import ReactGbaJs from 'react-gbajs'
const Emulator = () => (
<ReactGbaJs />
)
Done! 🎉
Check a full example in /sample
.
This package is a React wrapper for GBA.js.
GBA.js
is vendored, with new features over the original version:
- save and restore state
- freeze address with a given value
klo-gba.js, level editor for Klonoa: Empire of Dreams |
Add your project here |
GbaContext
exports the following properties:
Use this function to start or restart the emulator.
Pass at newRomBuffer
the game's ROM to load it:
play({ newRomBuffer: myGameRom })
You can also fill the property restoreState
to restore to a previous state saved using saveState
. If both are present, the emulator will be reset loading the ROM, and then restored to the given state:
play({ newRomBuffer: myGameRom, restoreState: someState })
If you pass only restoreState
, the previous ROM will be re-loaded and will start on the given state. If there is no ROM previously loaded, it won't work.
play({ restoreState: someState })
Return the serializable state of the emulator.
Freeze an address with the given value.
Remove the freeze value on the given address.
Return the list of the addresses frozen in the following format:
{
[address in number]: { size: 8 | 16 | 32, value: number }
}
<ReactGbaJs />
has the following props:
Should be a number between 0
(default, muted) or 1
(max volume).
Callback called every time that an FPS is reported.
Set the emulator scale. Default value is 1
, which has width 240px and height 160px.
Callback called every time that a log is received within the levels set as true
by the prop watchLogLevels
.
Set when the callback onLogReceived
should be called. By default the value is { error: true }
.
1 - Clone this repository
> git clone git@github.com:macabeus/react-gbajs.git
> cd react-gbajs
2 - Install its dependencies
> npm i
3 - Build and watch the project
> npm run start
4 - In another terminal window, go to the /sample
project, install its dependencies, and then build and watch it
> cd sample
> npm i
> npm run start
Finished! Now you can develop the package and test it in real-time 🎉
@endrift for GBA.js.
@felix.rodent for the logo.