machinetown44's Stars
Kink3d/SimpleTraffic
A simple traffic simulation using Unity's Nav Mesh Components.
lmcnulty/gender-voice-visualization
An application generating 2D visualization of pitch and resonance for gender voice training
Gornhoth/Unity-Pathfinding-3D
A blogpost-repository about how to do pathfinding in 3D using a sparse voxelisation octree (SVO) with a specialised A* pathfinding algorithm using Unity in C#.
Apollo99-Games/Rigidbody-Network-Prediction-and-Reconciliation-for-Unity-NGO
An implementation of Rigidbody Network Prediction and Reconciliation for Unity's Netcode for Gameobjects
NoiRC256/SRMove
Move smoothly on stairs by slope approximation. Rigidbody character controller inspired by Genshin Impact.
itsFulcrum/Unity-URP-Hair-Shader
Hair cards shader for unity universal render pipeline
Shaderic/Realistic-Material-Wetness
A unified function to create realistic wet materials in Unity.
cnkblgn/Unity-Asset-URP-Skybox-Fog-Shader
A skybox shader that supports procedural sun and blends with Unity's standard fog.
aniketrajnish/Unity-WebGPU-PBR-Maps-Generator
Helps generate PBR maps from a base/diffuse map depending on the workflow chosen using WebGPU.
fisekoo/shell-grass
Shell based interactive grass system made with compute shaders for Unity URP
CJT-Jackton/URP-LCD-Dispaly-Example
🖥 An example of LCD Display shader in URP.
Unity-Technologies/VolumetricLighting
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
boooooommmmmm/FastVolumetricLight-URP
End3r6/URPUnderwaterEffects
An implementation of underwater effects that show under the water line.
GPUOpen-Effects/FidelityFX-FSR2-Unity-URP
FidelityFX FSR 2 for the Unity URP
xuebinqin/DIS
This is the repo for our new project Highly Accurate Dichotomous Image Segmentation
mattatz/unity-voxel
Mesh voxelization for Unity.
SelfishKrus/Krus_TA_Library
CG practice in unity
Unity-Technologies/HLODSystem
ondeowl/MeshExploder
Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity
wave-harmonic/crest
A class-leading water system implemented in Unity
CyberAgentGameEntertainment/AirSticker
Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.
demonixis/SSGI-URP
Screen Space Global Illumination for Unity Universal Render Pipeline
killop/anything_about_game
A wonderful list of Game Development resources.
beinteractive/UrMotion
Flexible motion engine for non time-based animation in Unity.
KosRud/DQ-skinning-for-Unity
huxingyi/autoremesher
Automatic quad remeshing tool
huxingyi/dust3d
Dust3D is a cross-platform 3D modeling software that makes it easy to create low poly 3D models for video games, 3D printing, and more.
qwe321qwe321qwe321/Unity-GpuSplines
A faster spline/line renderer using the GPU + Jobs + Burst, focusing mainly on the performance of modifying control points, i.e. it is quite useful as a 2D Rope renderer.
bbQsauce5/transvoxel-unity
Transvoxel implementation with Unity's Job System and Burst compiler